MAngband Monster Information
Constantly up-to-date, extracted live from the game.
Saruman of Many Colours
Depth: 3000ft Rarity: 1 Speed: +10 Hitpoints: 50d100 AC: 100 Exp: 32767
Originally known as the White, Saruman fell prey to Sauron's wiles. He seeks to emulate him and breeds orcs and trolls to fight for him. He searches forever for the One Ring, to become a mighty Sorcerer-King of the world. This evil creature is normally found at a depth of 3000ft and moves quickly. He is magical, casting spells intelligently which heal-self, haste-self, teleport-self, teleport away, blind, cause mind blasting, terrify, cause mortal wounds, cause amnesia, create traps, produce ice bolts, produce acid balls, produce fire balls, produce frost balls, produce water balls, summon an undead, summon a demon, summon Ancient Dragons, summon monsters or summon animals; 1 time in 2. He can open doors and bash down doors. He is immune to fire, lightning, cold and poison. He cannot be confused or slept. He is ever vigilant for intruders, which he may notice from 1000 feet. He may carry up to 18 exceptional objects. He can hit to disenchant with damage 6d8, hit to disenchant with damage 6d8, hit to attack with damage 5d5 and hit to attack with damage 5d5.
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