# File: ego_item.txt


# This file is used to initialize the "ego-item" information for PWMAngband.

# Do not modify this file unless you know exactly what you are doing,
# unless you wish to risk possible system crashes and broken savefiles.

# The ego-item indexes are defined in "defines.h", and must not be changed
# or savefile compatibility will be lost.

# Note that several "ego-item" types may share the same "textual name",
# such as with "Armor of Resistance" and "Shield of Resistance".

# === Understanding ego_item.txt ===

# name: serial number : ego type
# info: depth : rarity : cost : rating
# alloc: commonness : min " to " max
# combat: to-hit : to-dam : to-ac
# min-combat: min to-hit : min to-dam : min to-ac
# type: tval
# item: tval : sval
# flags: flag | flag | etc.
# values: label[value] | label[value] | etc.
# min-values: label[min value] | label[min value] | etc.
# act: activation
# time: recharge time
# desc: description

# Some fields accept randomized numbers of the form "10+2d3M4" where
# 10 is the non-variable base, 2d3 is a standard die roll, and
# M4 uses the m_bonus function to generate a number between 0 and
# 4 according to a normal distribution.  All three components are
# optional, and the number of dice is optional and assumed to be 1
# when not specified.  10+2d3M4 has the range 12-20.  10+M4 has the
# range 10-14.  10+2d3 has the range 12-16.  10+d3 has the range 11-13.
# 2d3, d3, M4, 2d3M4, and d3M4 are all acceptable as well.

# 'name' indicates the beginning of an entry. The serial number must
# increase for each new item.

# 'info' is for item information. Depth is the depth the object is
# normally found at, rarity determines how common the object is,
# cost is the item's value and rating affects level feelings.

# 'alloc' is for allocation details. commonness determines how common
# the object is, min depth is the earliest it is normally found, max
# depth is the deepest it is ever found. The "allocation" depth need
# not match the depth as specified in the "info:" line.

# 'combat' is for combat bonuses - to-hit, to-dam, to-ac.
# Cursed ego-items will negate the given value.  These are
# extra bonuses on top of the normal values, and all of these
# fields accept randomized values.

# 'min-combat' is for minimum values - minimum allowed to-hit, to-dam, to-ac.
# The value of 255 is special, meaning "there is no minimum". This
# allows zero to be a valid minimum (e.g. for mixed-blessing items).

# 'type' is for possible tvals (object bases). A 'type' line indicates
# that any object kind of that type can be used to generate this ego-item.

# 'item' is for possible tval-sval pairs, which correspond to object kinds.
# One or more 'item' lines are used when we don't want all object kinds of
# this tval to be possible for this ego-item.

# 'flags' is for flags, which can be either object flags (as found in
# src/list-object-flags.h) or kind flags (src/list-kind-flags.h).  As many
# flags: lines may be used as are needed to specify all the flags, and
# flags are separated by the '|' symbol.

# 'values' is for object modifiers which take a value - stats, slays, brands,
# resistances and so on.  An example is SLAY_UNDEAD[3], which denotes that
# the weapon concerned has a basic 3x slay against undead creatures.  Like
# flags, values are separated by '|' and as many values: lines as needed
# can be used.

# 'min-values' is for minimum values of values recorded in a 'values' line.
# These work like minimum combat values, but for value-defined modifiers.

# 'act' is for activation. The activation is the effect the ego item
# activates for.

# 'time' gives a random value to be used as the time to recharge for an
# activatable item.

# 'desc' is for description. As many desc: lines may be used as are needed
# to describe the object. Note that lines will need spaces at their
# ends or the beginning of the next line to prevent words from running
# together.


# 1 (unused)

# 2 (unused)

# 3 (unused)


### Body Armor ###

name:4:of Resist Acid
info:0:1:1000:16
alloc:100:1 to 30
min-combat:255:0:0
type:soft armour
item:hard armour:Metal Scale Mail
item:hard armour:Chain Mail
item:hard armour:Augmented Chain Mail
item:hard armour:Bar Chain Mail
item:hard armour:Metal Brigandine Armour
item:hard armour:Partial Plate Armour
flags:IGNORE_ACID
values:RES_ACID[1]

name:5:of Resist Lightning
info:0:1:400:10
alloc:100:1 to 30
min-combat:255:0:0
type:soft armour
item:hard armour:Metal Scale Mail
item:hard armour:Chain Mail
item:hard armour:Augmented Chain Mail
item:hard armour:Bar Chain Mail
item:hard armour:Metal Brigandine Armour
item:hard armour:Partial Plate Armour
flags:IGNORE_ELEC
values:RES_ELEC[1]

name:6:of Resist Fire
info:0:1:800:14
alloc:100:1 to 30
min-combat:255:0:0
type:soft armour
item:hard armour:Metal Scale Mail
item:hard armour:Chain Mail
item:hard armour:Augmented Chain Mail
item:hard armour:Bar Chain Mail
item:hard armour:Metal Brigandine Armour
item:hard armour:Partial Plate Armour
flags:IGNORE_FIRE
values:RES_FIRE[1]

name:7:of Resist Cold
info:0:1:600:12
alloc:100:1 to 30
min-combat:255:0:0
type:soft armour
item:hard armour:Metal Scale Mail
item:hard armour:Chain Mail
item:hard armour:Augmented Chain Mail
item:hard armour:Bar Chain Mail
item:hard armour:Metal Brigandine Armour
item:hard armour:Partial Plate Armour
flags:IGNORE_COLD
values:RES_COLD[1]

name:8:of Resistance
info:0:2:12500:20
alloc:50:10 to 100
combat:0:0:d10
min-combat:255:0:0
type:soft armour
type:hard armour
flags:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
values:RES_ACID[1] | RES_ELEC[1] | RES_FIRE[1] | RES_COLD[1]

name:9:of Elvenkind
info:0:4:15000:25
alloc:10:30 to 127
combat:0:0:d10
min-combat:255:0:0
type:soft armour
type:hard armour
flags:RAND_HI_RES |
flags:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
values:STEALTH[d2] | RES_ACID[1] | RES_ELEC[1] | RES_FIRE[1] | RES_COLD[1]
min-values:STEALTH[0]

name:10:of Vulnerability
info:0:2:0:0
alloc:10:10 to 80
combat:0:0:d50
min-combat:255:0:0
type:soft armour
type:hard armour
flags:AGGRAVATE | LIGHT_CURSE

## Robes only ##

name:11:of Permanence
info:0:4:30000:30
alloc:10:30 to 127
combat:0:0:d20
item:soft armour:Robe
flags:SUST_STR | SUST_DEX | SUST_CON | SUST_INT | SUST_WIS |
flags:HOLD_LIFE |
flags:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD |
flags:RAND_HI_RES
values:RES_ACID[1] | RES_ELEC[1] | RES_FIRE[1] | RES_COLD[1]

## Heavy metal armor only ##

name:12:(Dwarven)
info:0:4:5000:18
alloc:20:20 to 127
combat:0:0:d15
min-combat:255:0:0
type:hard armour
flags:IGNORE_ACID | IGNORE_FIRE |
flags:FREE_ACT
values:STR[d2] | CON[d2] | INFRA[d2M3]
min-values:STR[1] | CON[1] | INFRA[1]

# 13 (unused)

# 14 (unused)


### Shields ###

name:15:(Dwarven)
info:0:4:5000:20
alloc:20:20 to 127
combat:1+M3:1+M3:d5
item:shield:Small Metal Shield
flags:IGNORE_ACID | IGNORE_FIRE |
flags:FREE_ACT
values:STR[d2] | CON[d2]
min-values:STR[1] | CON[1]

name:16:of Resist Acid
info:0:1:1000:16
alloc:100:1 to 30
type:shield
flags:IGNORE_ACID
values:RES_ACID[1]

name:17:of Resist Lightning
info:0:1:400:10
alloc:100:1 to 30
type:shield
flags:IGNORE_ELEC
values:RES_ELEC[1]

name:18:of Resist Fire
info:0:1:800:14
alloc:100:1 to 30
type:shield
flags:IGNORE_FIRE
values:RES_FIRE[1]

name:19:of Resist Cold
info:0:1:600:12
alloc:100:1 to 30
type:shield
flags:IGNORE_COLD
values:RES_COLD[1]

name:20:of Resistance
info:0:2:12500:20
alloc:50:10 to 100
combat:0:0:d10
type:shield
flags:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
values:RES_ACID[1] | RES_ELEC[1] | RES_FIRE[1] | RES_COLD[1]

name:21:of Elvenkind
info:0:4:18000:25
alloc:10:30 to 127
combat:0:0:d10
type:shield
flags:RAND_HI_RES |
flags:IGNORE_ACID | IGNORE_FIRE | IGNORE_COLD | IGNORE_ELEC
values:STEALTH[d2] | RES_FIRE[1] | RES_COLD[1] | RES_ACID[1] | RES_ELEC[1]
min-values:STEALTH[0]

name:22:of Preservation
info:60:4:24000:25
alloc:5:40 to 127
combat:0:0:d20
type:shield
flags:SUST_STR | SUST_CON | SUST_DEX | HOLD_LIFE |
flags:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD |
flags:RAND_HI_RES
values:RES_DISEN[1]

name:23:of Vulnerability
info:0:2:0:0
alloc:10:10 to 80
combat:0:0:d50
type:shield
flags:AGGRAVATE | LIGHT_CURSE


### Crowns and Helms ###

name:24:of Intelligence
info:0:2:500:13
alloc:100:1 to 40
type:helm
flags:SUST_INT
values:INT[d2]
min-values:INT[0]

name:25:of Wisdom
info:0:2:500:13
alloc:100:1 to 40
type:helm
flags:SUST_WIS
values:WIS[d2]
min-values:WIS[0]

# 26 (unused)

name:27:of the Magi
info:0:4:7500:15
alloc:20:20 to 127
type:crown
flags:SUST_INT | RAND_POWER |
flags:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
values:INT[d3] | RES_ACID[1] | RES_ELEC[1] | RES_FIRE[1] | RES_COLD[1]
min-values:INT[0]

name:28:of Might
info:0:4:7500:19
alloc:10:40 to 127
type:crown
flags:SUST_STR | SUST_DEX | SUST_CON | FREE_ACT |
flags:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
values:STR[d3] | DEX[d3] | CON[d3]
min-values:STR[1] | DEX[1] | CON[1]

name:29:of Lordliness
info:0:2:7500:17
alloc:20:40 to 100
type:crown
flags:SUST_WIS | PROT_FEAR | RAND_POWER |
flags:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
values:WIS[d3]
min-values:WIS[1]

name:30:of Seeing
info:0:2:2000:8
alloc:50:10 to 60
type:helm
flags:PROT_BLIND | SEE_INVIS
values:SEARCH[d5]
min-values:SEARCH[0]

name:31:of Infravision
info:0:2:500:11
alloc:100:1 to 20
type:helm
values:INFRA[d5]
min-values:INFRA[0]

name:32:of Light
info:0:2:1000:6
alloc:50:5 to 30
type:crown
values:LIGHT[1] | RES_LIGHT[1]
min-values:LIGHT[1]

name:33:of Telepathic Awareness
info:0:6:50000:20
alloc:10:40 to 127
type:helm
flags:RAND_ESP

name:34:of Regeneration
info:0:4:1500:10
alloc:20:1 to 60
type:helm
flags:REGEN

name:35:of Teleportation
info:0:2:0:0
alloc:10:10 to 80
type:helm
flags:TELEPORT | LIGHT_CURSE

name:36:of Serenity
info:0:6:4000:20
alloc:15:20 to 127
type:crown
flags:PROT_CONF | PROT_FEAR | PROT_STUN
values:RES_SOUND[1]

name:37:of Night and Day
info:35:6:4000:18
alloc:15:10 to 80
type:crown
flags:SEE_INVIS | PROT_BLIND | IGNORE_ACID
values:LIGHT[1] | RES_LIGHT[1] | RES_DARK[1]
min-values:LIGHT[1]

name:38:of Dullness
info:0:2:0:0
alloc:10:45 to 80
type:crown
flags:LIGHT_CURSE
values:INT[d5] | WIS[d5]
min-values:INT[0] | WIS[0]

name:39:of Sickliness
info:0:2:0:0
alloc:10:45 to 80
type:crown
flags:LIGHT_CURSE
values:STR[d5] | DEX[d5] | CON[d5]
min-values:STR[0] | DEX[0] | CON[0]


### Cloaks ###

name:40:of Protection
info:0:2:1500:10
alloc:30:1 to 40
combat:0:0:d10
type:cloak
flags:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
values:RES_SHARD[1]

name:41:of Stealth
info:0:1:500:10
alloc:60:1 to 70
type:cloak
values:STEALTH[d3]
min-values:STEALTH[0]

name:42:of Aman
info:0:6:4000:20
alloc:10:20 to 127
combat:0:0:d20
type:cloak
flags:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD |
flags:RAND_HI_RES
values:STEALTH[d3]
min-values:STEALTH[0]

name:43:of the Magi
info:30:3:2000:15
alloc:10:30 to 127
combat:0:0:d4
type:cloak
flags:SUST_INT | IGNORE_ACID | RAND_POWER
values:INT[d2] | STEALTH[d3]
min-values:INT[1] | STEALTH[1]

name:44:of Enveloping
info:0:1:0:0
alloc:10:10 to 80
combat:d10:d10:0
type:cloak
flags:LIGHT_CURSE

name:45:of Vulnerability
info:0:1:0:0
alloc:10:10 to 80
combat:0:0:d50
type:cloak
flags:AGGRAVATE | LIGHT_CURSE

name:46:of Irritation
info:0:1:0:0
alloc:10:10 to 80
combat:d15:d15:0
type:cloak
flags:AGGRAVATE | LIGHT_CURSE

# 47 (unused)


### Gloves ###

name:48:of Free Action
info:0:4:1000:11
alloc:100:1 to 60
type:gloves
flags:FREE_ACT

name:49:of Slaying
info:0:4:1500:17
alloc:20:10 to 75
combat:d5:d5:0
type:gloves
desc:They boost your to-hit and to-dam values.

name:50:of Agility
info:0:6:1000:14
alloc:10:20 to 50
type:gloves
values:DEX[d5]
min-values:DEX[0]

name:51:of Power
info:0:6:2500:22
alloc:5:30 to 127
combat:d5:d5:0
type:gloves
values:STR[d5]
min-values:STR[0]

name:52:of Thievery
info:40:12:5000:22
alloc:5:40 to 127
combat:d8:d3:0
item:gloves:Set of Leather Gloves
item:gloves:Set of Alchemist's Gloves
flags:FEATHER | FREE_ACT
values:DEX[1+M4] | SEARCH[1+d2M3]
min-values:DEX[1] | SEARCH[2]

name:53:of Combat
info:50:12:7000:22
alloc:5:50 to 127
combat:d5:d8:0
item:gloves:Set of Gauntlets
item:gloves:Set of Mithril Gauntlets
item:gloves:Set of Caestus
values:STR[d2] | CON[d2]
min-values:STR[1] | CON[1]

name:54:of Weakness
info:0:2:0:0
alloc:10:10 to 80
type:gloves
flags:LIGHT_CURSE
values:STR[d10]
min-values:STR[0]

name:55:of Clumsiness
info:0:2:0:0
alloc:10:10 to 80
type:gloves
flags:LIGHT_CURSE
values:DEX[d10]
min-values:DEX[0]


### Boots ###

name:56:of Slow Descent
info:0:5:250:7
alloc:100:1 to 15
type:boots
flags:FEATHER

name:57:of Stealth
info:0:6:500:16
alloc:20:15 to 100
item:boots:Pair of Leather Sandals
item:boots:Pair of Leather Boots
item:boots:Pair of Ethereal Slippers
values:STEALTH[d3]
min-values:STEALTH[0]

name:58:of Free Action
info:0:8:1000:15
alloc:20:1 to 40
type:boots
flags:FREE_ACT

name:59:of Speed
info:0:24:100000:25
alloc:3:20 to 127
type:boots
values:SPEED[2+M8]
min-values:SPEED[0]

name:60:of Stability
info:0:10:5000:20
alloc:10:15 to 100
type:boots
flags:FEATHER
values:RES_NEXUS[1]

name:61:of Elvenkind
info:60:30:200000:30
alloc:3:60 to 127
item:boots:Pair of Leather Boots
item:boots:Pair of Iron Shod Boots
flags:FEATHER | IGNORE_ACID | IGNORE_FIRE
values:STEALTH[d4] | SPEED[4+M5]
min-values:STEALTH[1] | SPEED[1]

name:62:of Slowness
info:0:5:0:0
alloc:10:10 to 80
type:boots
flags:LIGHT_CURSE
values:SPEED[d5]
min-values:SPEED[0]

name:63:of Annoyance
info:0:10:0:0
alloc:10:10 to 80
type:boots
flags:AGGRAVATE | LIGHT_CURSE
values:SPEED[d10] | STEALTH[d10]
min-values:SPEED[0] | STEALTH[0]


### Weapons ###

name:64:(Holy Avenger)
info:0:12:20000:30
alloc:10:15 to 127
combat:d6:d6:d4
type:sword
type:polearm
type:hafted
flags:SEE_INVIS | BLESSED | PROT_FEAR | RAND_SUSTAIN | ESP_UNDEAD | ESP_DEMON
values:WIS[d4] | SLAY_EVIL[2] | SLAY_UNDEAD[3] | SLAY_DEMON[3]
min-values:WIS[0]

name:65:(Defender)
info:0:12:15000:25
alloc:10:10 to 80
combat:d4:d4:d8
type:sword
type:polearm
type:hafted
flags:FREE_ACT | SEE_INVIS | FEATHER | REGEN | RAND_SUSTAIN |
flags:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
values:STEALTH[d4] | RES_ACID[1] | RES_ELEC[1] | RES_FIRE[1] | RES_COLD[1]
min-values:STEALTH[0]

name:66:(Blessed)
info:0:10:5000:20
alloc:20:1 to 60
type:sword
type:polearm
type:hafted
flags:BLESSED | RAND_POWER
values:WIS[d3]
min-values:WIS[0]

name:67:of Gondolin
info:30:20:25000:30
alloc:10:20 to 127
combat:d7:d7:0
type:sword
type:polearm
type:hafted
flags:SEE_INVIS | FREE_ACT | RAND_POWER |
flags:IGNORE_ACID | IGNORE_FIRE | ESP_DEMON | ESP_ORC | ESP_TROLL | ESP_DRAGON
values:LIGHT[1] | SLAY_DEMON[3] | SLAY_ORC[3] | SLAY_TROLL[3] | SLAY_DRAGON[3] |
values:RES_DARK[1]
min-values:LIGHT[1]

name:68:of Westernesse
info:0:10:20000:20
alloc:10:10 to 70
combat:d5:d5:0
type:sword
type:polearm
type:hafted
flags:FREE_ACT | SEE_INVIS | ESP_ORC | ESP_TROLL | ESP_GIANT
values:STR[d2] | DEX[d2] | CON[d2] | SLAY_ORC[3] | SLAY_TROLL[3] | SLAY_GIANT[3]
min-values:STR[1] | DEX[1] | CON[1]

name:69:of Extra Attacks
info:0:10:10000:20
alloc:10:10 to 127
type:sword
type:polearm
type:hafted
values:BLOWS[d2]
min-values:BLOWS[0]

# 70 (unused)

# 71 (unused)

## The "Branded" weapons ##

name:72:of Acid
info:0:20:5000:20
alloc:30:1 to 60
type:sword
type:polearm
type:hafted
flags:IGNORE_ACID
values:BRAND_ACID[3] | RES_ACID[1]

name:73:of Lightning
info:0:15:4500:20
alloc:30:1 to 60
type:sword
type:polearm
type:hafted
flags:IGNORE_ELEC
values:BRAND_ELEC[3] | RES_ELEC[1]

name:74:of Flame
info:0:8:3500:15
alloc:40:1 to 50
type:sword
type:polearm
type:hafted
flags:IGNORE_FIRE
values:BRAND_FIRE[3] | RES_FIRE[1]

name:75:of Frost
info:0:8:3000:15
alloc:40:1 to 50
type:sword
type:polearm
type:hafted
flags:IGNORE_COLD
values:BRAND_COLD[3] | RES_COLD[1]

name:76:of Venom
info:0:8:4000:15
alloc:60:1 to 40
type:sword
type:polearm
type:hafted
values:BRAND_POIS[3]

# 77 (unused)

# 78 (unused)

# 79 (unused)

## The "Slay" weapons ##

name:80:of Slay Animal
info:0:6:3000:18
alloc:100:1 to 30
type:sword
type:polearm
type:hafted
values:SLAY_ANIMAL[2]

name:81:of Slay Evil
info:0:6:3000:18
alloc:60:1 to 40
type:sword
type:polearm
type:hafted
values:SLAY_EVIL[2]

name:82:of Slay Undead
info:0:6:3500:18
alloc:100:1 to 30
type:sword
type:polearm
item:hafted:Whip
item:hafted:Ball-and-Chain
item:hafted:Morning Star
item:hafted:Flail
item:hafted:Two-Handed Great Flail
item:hafted:Mace
item:hafted:Lead-Filled Mace
item:hafted:Quarterstaff
item:hafted:War Hammer
item:hafted:Maul
item:hafted:Great Hammer
values:SLAY_UNDEAD[3]

name:83:of Slay Demon
info:0:6:3500:14
alloc:100:1 to 30
type:sword
type:polearm
type:hafted
values:SLAY_DEMON[3]

name:84:of Slay Orc
info:0:6:2500:10
alloc:100:1 to 20
type:sword
type:polearm
type:hafted
values:SLAY_ORC[3]

name:85:of Slay Troll
info:0:6:2500:10
alloc:100:1 to 25
type:sword
type:polearm
type:hafted
values:SLAY_TROLL[3]

name:86:of Slay Giant
info:0:6:2500:14
alloc:60:1 to 30
type:sword
type:polearm
type:hafted
values:SLAY_GIANT[3]

name:87:of Slay Dragon
info:0:6:3500:18
alloc:100:1 to 30
type:sword
type:polearm
type:hafted
values:SLAY_DRAGON[3]

## The *Slay* weapons ##

name:88:of *Slay Animal*
info:0:20:6000:20
alloc:40:1 to 45
type:sword
type:polearm
type:hafted
flags:SLOW_DIGEST | ESP_ANIMAL
values:INT[d2] | SLAY_ANIMAL[2]
min-values:INT[0]

name:89:of *Slay Evil*
info:0:20:5000:20
alloc:15:10 to 127
type:sword
type:polearm
type:hafted
flags:BLESSED | RAND_POWER | ESP_EVIL
values:WIS[d2] | SLAY_EVIL[2]
min-values:WIS[0]

name:90:of *Slay Undead*
info:0:20:8000:24
alloc:30:10 to 60
type:sword
type:polearm
item:hafted:Whip
item:hafted:Ball-and-Chain
item:hafted:Morning Star
item:hafted:Flail
item:hafted:Two-Handed Great Flail
item:hafted:Mace
item:hafted:Lead-Filled Mace
item:hafted:Quarterstaff
item:hafted:War Hammer
item:hafted:Maul
item:hafted:Great Hammer
flags:SEE_INVIS | ESP_UNDEAD
values:WIS[d2] | SLAY_UNDEAD[5]
min-values:WIS[0]

name:91:of *Slay Demon*
info:0:20:8000:16
alloc:30:10 to 60
type:sword
type:polearm
type:hafted
flags:ESP_DEMON
values:INT[d2] | SLAY_DEMON[5] | RES_FIRE[1]
min-values:INT[0]

name:92:of *Slay Orc*
info:0:20:4000:14
alloc:60:1 to 40
type:sword
type:polearm
type:hafted
flags:SUST_DEX | ESP_ORC
values:DEX[d2]| SLAY_ORC[3]
min-values:DEX[0]

name:93:of *Slay Troll*
info:0:20:4000:14
alloc:60:1 to 45
type:sword
type:polearm
type:hafted
flags:REGEN | ESP_TROLL
values:STR[d2] | SLAY_TROLL[3]
min-values:STR[0]

name:94:of *Slay Giant*
info:0:20:4000:16
alloc:20:1 to 45
type:sword
type:polearm
type:hafted
flags:SUST_STR | ESP_GIANT
values:STR[d2] | SLAY_GIANT[3]
min-values:STR[0]

name:95:of *Slay Dragon*
info:0:20:8000:24
alloc:30:10 to 60
type:sword
type:polearm
type:hafted
flags:PROT_FEAR | ESP_DRAGON
values:CON[d2] | SLAY_DRAGON[5]
min-values:CON[0]


### Light Sources ###

name:96:of Shadows
info:5:4:1000:10
alloc:8:10 to 100
type:light
values:STEALTH[d2] | RES_LIGHT[1]
min-values:STEALTH[0]

name:97:of Brightness
info:0:2:2000:10
alloc:50:1 to 30
item:light:Wooden Torch
item:light:Lantern
values:LIGHT[1]
min-values:LIGHT[1]

name:98:(Everburning)
info:0:3:2500:10
alloc:100:1 to 100
item:light:Lantern
item:light:Lamp
flags:NO_FUEL

name:99:of True Sight
info:20:8:6000:10
alloc:10:20 to 127
item:light:Lantern
item:light:Lamp
flags:PROT_BLIND | SEE_INVIS


### Digging Tools ###

name:100:of Digging
info:0:1:500:4
alloc:100:1 to 40
type:digger
values:TUNNEL[d4]
min-values:TUNNEL[1]

name:101:of Earthquakes
info:20:4:3000:8
alloc:10:10 to 127
type:digger
values:STR[d4] | TUNNEL[d6]
min-values:STR[1] | TUNNEL[1]


### Cursed Weapons ###

name:102:of Morgul
info:0:5:1:0
alloc:10:10 to 80
type:sword
type:polearm
type:hafted
flags:SEE_INVIS | AGGRAVATE | HEAVY_CURSE | LIGHT_CURSE |
flags:HOLD_LIFE | DRAIN_EXP
values:BRAND_POIS[3] | SLAY_UNDEAD[3]

# 103 (unused)


### Missile Launchers ###

name:104:of Accuracy
info:0:1:1000:10
alloc:100:5 to 70
combat:d15:d5:0
min-combat:15:255:0
type:bow
desc:It has no special abilities, but its to-hit value may be unusually
desc: high.

name:105:of Power
info:0:1:1000:10
alloc:100:5 to 70
combat:d5:d15:0
min-combat:255:15:0
type:bow
desc:It has no special abilities, but its to-dam value may be unusually
desc: high.

name:106:of Lothlórien
info:50:4:20000:30
alloc:5:20 to 127
combat:d10:d10:0
item:bow:Short Bow
item:bow:Long Bow
flags:FREE_ACT | IGNORE_ACID | IGNORE_FIRE | RAND_POWER
values:DEX[1+d2M2] | MIGHT[d2]
min-values:DEX[2] | MIGHT[1]

name:107:of the Haradrim
info:50:4:20000:30
alloc:5:20 to 127
combat:d5:d5:0
item:bow:Light Crossbow
flags:IGNORE_ACID | IGNORE_FIRE
values:MIGHT[1] | SHOTS[1]
min-values:MIGHT[1] | SHOTS[1]

name:108:of Extra Might
info:0:2:10000:20
alloc:20:15 to 100
combat:d5:d10:0
type:bow
values:MIGHT[1]
min-values:MIGHT[0]

name:109:of Extra Shots
info:0:2:10000:20
alloc:10:15 to 100
combat:d10:d5:0
type:bow
values:SHOTS[1]
min-values:SHOTS[0]

name:110:of Buckland
info:40:4:20000:25
alloc:5:20 to 127
combat:d8:d8:0
item:bow:Sling
flags:IGNORE_ACID | IGNORE_FIRE
values:DEX[1+d2M2] | SHOTS[d2] | MIGHT[d2]
min-values:DEX[2] | SHOTS[1] | MIGHT[1]

name:111:of the Nazgûl
info:0:2:0:0
alloc:10:10 to 80
combat:d10:d10:0
type:bow
flags:LIGHT_CURSE | DRAIN_EXP | SEE_INVIS


### Ammo ###

name:112:of Slay Animal
info:0:6:20:10
alloc:80:1 to 40
type:rock
type:shot
type:arrow
type:bolt
values:SLAY_ANIMAL[2]

name:113:of Slay Evil
info:0:6:20:10
alloc:10:10 to 100
type:rock
type:shot
type:arrow
type:bolt
values:SLAY_EVIL[2]

name:114:of Slay Undead
info:0:8:25:10
alloc:15:5 to 100
type:rock
type:shot
type:arrow
type:bolt
values:SLAY_UNDEAD[3]

name:115:of Slay Demon
info:0:8:25:10
alloc:15:5 to 100
type:rock
type:shot
type:arrow
type:bolt
values:SLAY_DEMON[3]

name:116:of Acid
info:0:10:50:10
alloc:5:10 to 100
type:rock
type:shot
type:arrow
type:bolt
flags:IGNORE_ACID
values:BRAND_ACID[3]

name:117:of Lightning
info:0:10:45:10
alloc:5:10 to 100
type:rock
type:shot
type:arrow
type:bolt
flags:IGNORE_ELEC
values:BRAND_ELEC[3]

name:118:of Slay Giant
info:0:8:25:10
alloc:5:5 to 60
type:rock
type:shot
type:arrow
type:bolt
values:SLAY_GIANT[3]

name:119:of Slay Dragon
info:0:8:40:10
alloc:10:10 to 100
type:rock
type:shot
type:arrow
type:bolt
values:SLAY_DRAGON[3]

name:120:of Holy Might
info:40:15:60:20
alloc:2:30 to 127
combat:d10:d10:0
item:shot:Mithril Shot
item:arrow:Seeker Arrow
item:arrow:Mithril Arrow
item:bolt:Seeker Bolt
item:bolt:Mithril Bolt
flags:IGNORE_FIRE | IGNORE_ACID
values:SLAY_EVIL[2] | SLAY_DEMON[3] | SLAY_UNDEAD[3]

name:121:of Venom
info:0:6:40:10
alloc:20:10 to 60
type:rock
type:shot
type:arrow
type:bolt
values:BRAND_POIS[3]

name:122:of Flame
info:0:6:35:10
alloc:10:10 to 100
type:rock
type:shot
type:arrow
type:bolt
flags:IGNORE_FIRE
values:BRAND_FIRE[3]

name:123:of Frost
info:0:6:30:10
alloc:10:10 to 100
type:rock
type:shot
type:arrow
type:bolt
flags:IGNORE_COLD
values:BRAND_COLD[3]

name:124:of Wounding
info:0:4:20:5
alloc:15:15 to 127
combat:3+d5:3+d5:0
type:rock
type:shot
type:arrow
type:bolt
desc:Ammunition of Wounding often has unusually high to-hit and to-dam values.

# 125 (unused)

# 126 (unused)

# 127 (unused)


### Dragon scale mails ###

name:128:of Craftsmanship
info:0:2:500:4
alloc:60:20 to 95
combat:0:0:1d6M4
min-combat:0:0:4
type:dragon armour
desc:This armour is finely wrought, tough yet unencumbering.

name:129:of Stealth
info:0:10:500:16
alloc:10:20 to 100
min-combat:255:0:0
type:dragon armour
values:STEALTH[d2]
min-values:STEALTH[0]

name:130:of Resistance
info:0:10:12500:10
alloc:5:40 to 100
combat:0:0:d10
min-combat:255:0:0
item:dragon armour:Shadow Dragon Scale Mail
item:dragon armour:Law Dragon Scale Mail
item:dragon armour:Gold Dragon Scale Mail
item:dragon armour:Chaos Dragon Scale Mail
item:dragon armour:Balance Dragon Scale Mail
item:dragon armour:Crystal Dragon Scale Mail
item:dragon armour:Ethereal Dragon Scale Mail
item:dragon armour:Water Dragon Scale Mail
values:RES_ACID[1] | RES_ELEC[1] | RES_FIRE[1] | RES_COLD[1]

name:131:of Elvenkind
info:0:33:15000:25
alloc:3:50 to 127
combat:0:0:d10
min-combat:255:0:0
item:dragon armour:Shadow Dragon Scale Mail
item:dragon armour:Law Dragon Scale Mail
item:dragon armour:Gold Dragon Scale Mail
item:dragon armour:Chaos Dragon Scale Mail
item:dragon armour:Balance Dragon Scale Mail
item:dragon armour:Crystal Dragon Scale Mail
item:dragon armour:Ethereal Dragon Scale Mail
item:dragon armour:Water Dragon Scale Mail
flags:RAND_HI_RES
values:STEALTH[d2] | RES_ACID[1] | RES_ELEC[1] | RES_FIRE[1] | RES_COLD[1]
min-values:STEALTH[0]

name:132:(Dwarven)
info:0:20:5000:18
alloc:5:40 to 127
combat:0:0:d15
min-combat:255:0:5
type:dragon armour
flags:FREE_ACT
values:STR[d2] | CON[d2] | INFRA[d2M3]
min-values:STR[1] | CON[1] | INFRA[1]

name:133:of Speed
info:0:100:100000:25
alloc:2:40 to 127
min-combat:255:0:0
type:dragon armour
values:SPEED[d5]
min-values:SPEED[0]


### MAngband Specific Items ###

### Shields ###

name:134:of the Avari
info:0:6:80000:32
alloc:5:40 to 127
combat:0:0:d15
type:shield
flags:RAND_HI_RES |
flags:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
values:CON[d2] | RES_ACID[1] | RES_ELEC[1] | RES_FIRE[1] | RES_COLD[1]
min-values:CON[0]

### Cloaks ###

name:135:of the Teleri
info:0:3:20000:31
alloc:10:30 to 127
combat:0:0:d10
type:cloak
flags:HOLD_LIFE | FREE_ACT

name:136:of Lordly Resistance
info:0:8:150000:31
alloc:5:40 to 127
combat:0:0:d20
type:cloak
flags:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
values:RES_ACID[1] | RES_ELEC[1] | RES_FIRE[1] | RES_COLD[1]
act:RESIST_ALL_LORDLY
time:150+d50

name:137:of Resistance
info:0:4:12500:31
alloc:10:25 to 127
combat:0:0:d10
type:cloak
flags:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
values:RES_ACID[1] | RES_ELEC[1] | RES_FIRE[1] | RES_COLD[1]

### Gloves ###

name:138:of the Istari
info:0:15:50000:34
alloc:4:50 to 127
combat:0:0:d10
item:gloves:Set of Leather Gloves
item:gloves:Set of Gauntlets
item:gloves:Set of Mithril Gauntlets
item:gloves:Set of Alchemist's Gloves
item:gloves:Set of Elven Gloves
flags:FREE_ACT | IGNORE_ACID | RAND_HI_RES
values:INT[d3] | WIS[d3]
min-values:INT[0] | WIS[0]

### Boots ###

name:139:of Mirkwood
info:0:12:15000:35
alloc:10:20 to 100
type:boots
flags:FREE_ACT
values:RES_POIS[1]

### Missile Launchers ###

name:140:of Numenor
info:0:5:30000:25
alloc:5:20 to 127
combat:d10:d10:0
type:bow
flags:REGEN | RAND_HI_RES
values:MIGHT[1]
min-values:MIGHT[0]


### PWMAngband Specific Items ###

### Gloves ###

name:141:of the Magi
info:0:15:50000:34
alloc:4:50 to 127
combat:0:0:d10
item:gloves:Set of Leather Gloves
item:gloves:Set of Gauntlets
item:gloves:Set of Mithril Gauntlets
item:gloves:Set of Alchemist's Gloves
item:gloves:Set of Elven Gloves
flags:FREE_ACT | IGNORE_ACID | RAND_POWER
values:MANA[d10]
min-values:MANA[0]

### Horns ###

name:142:(Indestructible)
info:15:2:2000:2
alloc:20:15 to 127
type:horn
flags:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD

### Template for elemental weapons ###

name:143:(Elemental)
info:0:0:0:0
type:sword
type:polearm
type:hafted

### Mage staves ###

name:144:of Mana
info:0:2:10000:10
alloc:20:1 to 127
type:mage staff
values:MANA[d2]
min-values:MANA[0]

name:145:of Power
info:10:4:20000:20
alloc:10:10 to 127
type:mage staff
flags:SUST_INT | RAND_HI_RES
values:INT[d2]
min-values:INT[0]

name:146:of Wizardry
info:20:8:40000:30
alloc:5:20 to 127
combat:0:0:d10
type:mage staff
flags:FREE_ACT | SUST_INT | SUST_WIS | RAND_HI_RES | RAND_POWER |
flags:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
values:INT[d3] | WIS[d3]
min-values:INT[0] | WIS[0]

### Torches ###

name:147:of Presentiment
info:20:8:6000:20
alloc:5:20 to 127
item:light:Wooden Torch
flags:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD | RAND_ESP

name:148:of *Brightness*
info:20:8:6000:15
alloc:8:20 to 127
item:light:Wooden Torch
values:LIGHT[2] | RES_DARK[1]
min-values:LIGHT[2]

name:149:of the Magi
info:20:8:6000:25
alloc:2:20 to 127
item:light:Wooden Torch
flags:PROT_BLIND | SEE_INVIS | REGEN | RAND_HI_RES | RAND_POWER
values:INT[d3] | WIS[d3]
min-values:INT[0] | WIS[0]

name:150:of Perpetuity
info:20:8:6000:25
alloc:2:20 to 127
item:light:Wooden Torch
flags:SUST_STR | SUST_INT | SUST_WIS | SUST_DEX | SUST_CON | HOLD_LIFE | REGEN |
flags:IGNORE_ACID | IGNORE_ELEC | IGNORE_FIRE | IGNORE_COLD
