Search found 15 matches
- Tue 21.03.2006, 17:06
- Forum: Wish List / Think tank
- Topic: Idea: New "race"
- Replies: 29
- Views: 94440
Re: Idea: New "race"
Oh and yeah, I am a programmer by trade... I'm not terribly familiar with the MAngband code but I've built a few customizations for ZAngband in the past. Nothing major but I could probably find my way around the code pretty fast. Time is the only major problem which I'm sure Crimson knows all about...
- Tue 21.03.2006, 17:01
- Forum: Wish List / Think tank
- Topic: Idea: New "race"
- Replies: 29
- Views: 94440
Re: Idea: New "race"
There are a lot of wild ideas we could come up with for these guys... the problem is they are all very different from existing classes so they would be pretty involved to implement. I wonder if there is a way we can come up with some enhacements for normal ghosts... if we do stuff with the wraith li...
- Fri 17.03.2006, 17:55
- Forum: Wish List / Think tank
- Topic: Idea: New "race"
- Replies: 29
- Views: 94440
Re: Idea: New "race"
Well, I vote to turn off player killing altogether then it's no longer an issue. I'd much rather play a cooperative game than a competative one, but that's just me.
- Tue 14.03.2006, 13:17
- Forum: Wish List / Think tank
- Topic: Idea: New "race"
- Replies: 29
- Views: 94440
Re: Idea: New "race"
What about not having a huge XP factor but spending XP to cast spells like normal ghosts? And maybe they can learn new spells from other magic sources with varying failure rates... maybe even from potions so they can have stat boosts but at a huge failure rate that costs XP to cast. Just throwing o...
- Sun 19.02.2006, 02:56
- Forum: Wish List / Think tank
- Topic: PVP Reform
- Replies: 10
- Views: 25592
Re: PVP Reform
That sounds like an awesome target with a few milestones in there. Crimson boiled it down exceedingly well at the end of the PK thread. This would make an ideal first milestone for the overall plan. If you need any more development resources I'm game. I doubt it though, a project of this size can...
- Fri 17.02.2006, 22:44
- Forum: Yet Another Stupid Death
- Topic: BigJuan is a Punk!
- Replies: 61
- Views: 226781
Re: BigJuan is a Punk!
Yeah, like the party menu but with the ability to have rival parties or organize party on party fights or something. Not to directly copy Guild Wars but that could add a cool vicious battle aspect. Parties could set up different win/loss scanarios, like a friendly match where no one who dies reall...
- Fri 17.02.2006, 22:12
- Forum: Yet Another Stupid Death
- Topic: BigJuan is a Punk!
- Replies: 61
- Views: 226781
Re: BigJuan is a Punk!
I would just like to see this be a fun game with a cool online community. Not a place to run and hide from the bullies. If you enjoy the excitement then that's fine, it puts you in the category of those in favor of allowing PKing. I am in the category of those not in favor of allowing PKing. I'm ...
- Fri 17.02.2006, 20:30
- Forum: Yet Another Stupid Death
- Topic: BigJuan is a Punk!
- Replies: 61
- Views: 226781
Re: BigJuan is a Punk!
It's not even really about the actions that I'm seeing on the server. It's all about the ego mentality. Some of you PKers out there are jerks plain and simple. Whether you're PKing me or not, I don't enjoy playing games with jerks. It ruins the game experience for most of the other players. I'm n...
- Fri 17.02.2006, 20:16
- Forum: General Discussion
- Topic: Mangband restart
- Replies: 8
- Views: 22939
Re: Mangband restart
I believe the server is down for the move but not the reset. The reset will happen sometime in the near future so you should have all of your current characters available still. But that just means that we have another pending upset. I'm trying to nail down when that will happen. But I too have b...
- Fri 17.02.2006, 17:28
- Forum: General Discussion
- Topic: Mangband restart
- Replies: 8
- Views: 22939
Re: Mangband restart
I agree with floor interaction but I worry that ghosts interacting with their stuff might be a little too unbalancing. At the very least it would vastly affect how death works. I'm also curious as to the anticipated timeline. I thought the server reset was going to happen at the same time as the m...
- Fri 17.02.2006, 14:38
- Forum: Yet Another Stupid Death
- Topic: BigJuan is a Punk!
- Replies: 61
- Views: 226781
Re: BigJuan is a Punk!
What is the real point of this game? If you look at vanilla Angband, the point is to become powerful and kill the big bad guy. Pretty simple. I'm fairly new to the MAngband community and I haven't really scoured the page about vision and whatnot, I just downloaded it and poked around for a while s...
- Wed 08.02.2006, 12:46
- Forum: Yet Another Stupid Death
- Topic: Player Killer (PK)
- Replies: 30
- Views: 80919
Re: Player Killer (PK)
The game does have a lot of potential but, although it is fairly stable, it does feel like a pre 1.0 game. From a development aspect, I would like to see some work done on the network code because, as it is, it seems like the client and servers communicate for every energy step. Most games get aro...
- Tue 07.02.2006, 12:44
- Forum: Yet Another Stupid Death
- Topic: Player Killer (PK)
- Replies: 30
- Views: 80919
Re: Player Killer (PK)
The lack of administrative response to this issue is highly disconcerting. It's one thing to allow it, if it's balanced and people have the power to fight back consistently... but to allow one person to cause so much damage and create some seriously unfun play for so many people is just lame. I hav...
- Thu 26.01.2006, 23:32
- Forum: General Discussion
- Topic: Greetings
- Replies: 4
- Views: 12304
Re: Greetings
Yeah, about macros... How do you guys handle having multiple characters with obviously different macro needs? I have a warrior on mangband.org and a mage on my LAN server. But the same client gives me the same macros... I don't like having to remember who I am and where I am and loading a specific...
- Thu 26.01.2006, 16:30
- Forum: General Discussion
- Topic: Greetings
- Replies: 4
- Views: 12304
Greetings
Howdy all, I just figured I'd register and say hi. Just started playing a few days ago. I'm a long time Angband and ZAngband freak but I've never really been hardcore (as in, can actually get below level 20 without a few save file cheats) ... notice, I'm such a loser, I still use dungeon level ins...