Hi! We've managed to bring back the main server and the meta, but still having some troubles with the legacy (1.4.0) server.
Editing top post to reflect this.
Search found 211 matches
- Mon 29.04.2024, 17:24
- Forum: News
- Topic: Servers are down
- Replies: 4
- Views: 12521
- Mon 05.04.2021, 19:54
- Forum: News
- Topic: FreeBSD port updated for 1.5.3
- Replies: 0
- Views: 125398
FreeBSD port updated for 1.5.3
Ever since 1.5.0 was released, our FreeBSD port became outdated.
Thanks to adriandegroot, it's now up-to-date with 1.5.3 and we're back in business.
Thanks to adriandegroot, it's now up-to-date with 1.5.3 and we're back in business.
- Mon 27.04.2020, 17:05
- Forum: Technical Support
- Topic: Running Multiple Servers from one DNS
- Replies: 4
- Views: 58877
Re: Running Multiple Servers from one DNS
Maybe I am approaching this from the wrong perspective. How are ports handled between the server and the client. I have both of my servers set to different ports in the mangband.cfg file and I have my router set up to forward packets for the right ports to the right machines. Yet when clients conne...
- Mon 27.04.2020, 16:44
- Forum: Technical Support
- Topic: How to play on mobile (Android/iOS)?
- Replies: 0
- Views: 122912
How to play on mobile (Android/iOS)?
This guide mostly concerns Android, because we don't really ship iOS binaries. However, if you have a Mac and an iOS device, you can compile it yourself. Such version would only last you 7 days (till next recompile), which is bloody inconvenient, but, well... it's doable. One thing to keep in mind: ...
- Sat 21.03.2020, 13:52
- Forum: PWMAngband
- Topic: [pwm.tangaria.com] Vanila PWMAngband server
- Replies: 0
- Views: 137820
[pwm.tangaria.com] Vanila PWMAngband server
pwm.tangaria.com is a test server, which I mostly use for development purposes, however, I'll try to keep it up to date with latest PWMAngband, starting with 1.4.0 (because it can run on Linux).
Beware of constant wipes!
Beware of constant wipes!
- Fri 20.03.2020, 22:37
- Forum: News
- Topic: MAngband 1.5.3 Released
- Replies: 1
- Views: 65731
MAngband 1.5.3 Released
This release brings SDL2 client, unhardcoded tilesets, and Android support. Macro menu is slowly becoming more useful too.
Once again, most of the newly reported bugs were fixed.
If you're not afraid of spoilers, read the full changelog.
Once again, most of the newly reported bugs were fixed.
If you're not afraid of spoilers, read the full changelog.
- Sun 16.02.2020, 19:44
- Forum: News
- Topic: Forum passwords leaked
- Replies: 2
- Views: 40516
Forum passwords leaked
So, I've stupidly posted a full forum dump on a private Discord channel, then made it public.
Thankfully, those are hashed with salt, so you should last a couple of hours :) But if you care about your forum account, change your password.
Sorry about that :(
Thankfully, those are hashed with salt, so you should last a couple of hours :) But if you care about your forum account, change your password.
Sorry about that :(
- Thu 06.06.2019, 14:32
- Forum: Bug Reports
- Topic: [RESOLVED] Mage book stacking in house
- Replies: 2
- Views: 31730
Re: Mage book stacking in house
Yes, when dropping things on floor, things shall stack first, crush other items/vanish later. I'll take a look at magic books. OK, yeah, our current floor stacking mechanism only allows potions, scrolls, food and ammo. In Angband, everything gets stacked correctly, so this is a horrible bug. Fixed i...
- Thu 06.06.2019, 14:27
- Forum: Bug Reports
- Topic: [RESOLVED] seeing behind doors
- Replies: 8
- Views: 122359
Re: [RESOLVED] seeing behind doors
After about 20 years of being in mang codebase, this bug has been resolved (#1303).
Thanks to everyone contributing to the fix and explaining it.
Thanks to everyone contributing to the fix and explaining it.
- Fri 31.05.2019, 07:12
- Forum: New Player Support
- Topic: Saving macros
- Replies: 16
- Views: 234931
Re: Saving macros
mmmh...I remember in the old versions of MAngband (some years ago) I used keys like "-", "N", "x" and "h", for example... But now these keys interact with macros in other section of the game (like in the shops) or in creating macros (like \em1h with key "h" as macro command). In this case should be...
- Thu 30.05.2019, 20:00
- Forum: New Player Support
- Topic: Saving macros
- Replies: 16
- Views: 234931
Re: Saving macros
There is an uninstall option in the Start / Programs / MAngband menu on windows.
You might also want to visit the user pref dir (the one with user-win.prf and others) and delete the pref files you wrote earlier, as those are definitely broken.
You might also want to visit the user pref dir (the one with user-win.prf and others) and delete the pref files you wrote earlier, as those are definitely broken.
- Thu 30.05.2019, 14:02
- Forum: New Player Support
- Topic: Saving macros
- Replies: 16
- Views: 234931
Re: Saving macros
Turned out what you experienced was a deadly combination of two bugs (#1288 and #1289) and not the expected behavior :(
Thanks a lot for bringing attention to this.
This has been fixed in 1.5.2 client.
(Moving to bug reports forum)
Thanks a lot for bringing attention to this.
This has been fixed in 1.5.2 client.
(Moving to bug reports forum)
- Thu 30.05.2019, 10:34
- Forum: News
- Topic: MAngband 1.5.2 released
- Replies: 0
- Views: 126380
MAngband 1.5.2 released
This release brings mouse support, png tilesets, and a new, newbie-friendly macro editor. You might also encounter some new vaults.
Most of the newly reported bugs (from 1.5.0/1.5.1) were also fixed, along with some long-standing ones.
If you're not afraid of spoilers, read the full changelog.
Most of the newly reported bugs (from 1.5.0/1.5.1) were also fixed, along with some long-standing ones.
If you're not afraid of spoilers, read the full changelog.
- Mon 27.05.2019, 07:54
- Forum: New Player Support
- Topic: Saving macros
- Replies: 16
- Views: 234931
Re: Creating Macros - Step by step
I'll try to re-trace your steps and see if I find anything.
Could be something fundamentally broken (on the windows build?)
Sorry for not getting to you earlier, and yeah, we aren't a densely populated server :(
UPDATE: Yup, those are bugs, plain and simple, will be fixed in the next version.
Could be something fundamentally broken (on the windows build?)
Sorry for not getting to you earlier, and yeah, we aren't a densely populated server :(
UPDATE: Yup, those are bugs, plain and simple, will be fixed in the next version.
- Fri 24.05.2019, 17:31
- Forum: New Player Support
- Topic: Saving macros
- Replies: 16
- Views: 234931
Re: Creating Macros - Step by step
SDL is the "Multi-window" client and it expects the macros to be in 'user-sdl.prf'. Apparently, you're using normal Windows clients, so the macros should be in 'user-win.prf'. The file seem to exist on your screenshot, could you try opening it in with something like Wordpad and verify the contents? ...