Search found 711 matches

by Berendol
Wed 11.06.2008, 18:05
Forum: Yet Another Stupid Death
Topic: Top 10 Killers (High)
Replies: 1
Views: 1598

Re: Top 10 Killers (High)

File that under WIBNI... or possibly Upcoming Features just to spark an unbelievable firestorm ;) Related trivia: I thought of doing that with BMAngband long ago, and never did get around to it. I know I've played some game where that actually did happen but I really don't remember what it was now.....
by Berendol
Sat 24.05.2008, 22:47
Forum: Bug Reports
Topic: Invisible, Zoning Mean Looking Mercenary
Replies: 1
Views: 1697

Invisible, Zoning Mean Looking Mercenary

I was ghosting around town after someone apparently died to a Mean Looking Mercenary.. and it started attacking me. Or so I thought. I went to some light areas, no MLM anywhere, but "It hits you" still. I zoned out of the bottom of town, and it still attacked me some more. What happen? Somebody set ...
by Berendol
Wed 14.05.2008, 03:57
Forum: Wish List / Think tank
Topic: Windows saved data location
Replies: 2
Views: 1735

Windows saved data location

In order to properly integrate into multiuser Windows systems, the game should probably save user-specific data in the appropriate location, e.g. User\Application Data\MAngband, rather than the installed location. This allows all users on the system to play without having admin rights. I ran into th...
by Berendol
Sat 10.05.2008, 20:20
Forum: General Discussion
Topic: Map of player owned shops
Replies: 4
Views: 2436

Re: Map of player owned shops

It would be kind of cool to browse the shops' inventories on the Web.
by Berendol
Sat 10.05.2008, 05:17
Forum: General Discussion
Topic: Auto-Scum.. is it evil?
Replies: 0
Views: 1359

Auto-Scum.. is it evil?

I would like to take a moment to extend a hearty "go play in traffic" to whatever monstrosity created the Acidic Cytoplasm, and the same to whoever thought it would be fun to have nature pits at 1000' contain not one but several of these door-bashing monsters normally found at 1750'. I killed one, e...
by Berendol
Wed 07.05.2008, 21:39
Forum: Wish List / Think tank
Topic: Web Feature: Dump shows depth at time of death
Replies: 1
Views: 1623

Web Feature: Dump shows depth at time of death

So I was looking at some of the fantastic character dumps we've got on the ladder, and I noticed that the character's depth at the time of death is not shown! Could someone add that to the dump's dungeon display, and maybe also add individual deaths to the character's "accomplishments" list? It woul...
by Berendol
Tue 15.04.2008, 03:33
Forum: General Discussion
Topic: World Map [SPOILERS]
Replies: 1
Views: 1589

World Map [SPOILERS]

What lurks in YOUR back yard?
mangworld.png
World Map 2008.04.14
mangworld.png (2.56 KiB) Viewed 1372 times
by Berendol
Thu 27.12.2007, 07:01
Forum: General Discussion
Topic: Mod status and last thoughts for now
Replies: 4
Views: 2128

Mod status and last thoughts for now

Ok, I'll post an update for the few who have asked about my continued moderation of the forums, so I don't have to write/tell the same story over and over again. Anyone who enjoyed my posting and other admin stuff is entitled to know all this, so here goes. This is gonna be a bit long. Apparently al...
by Berendol
Thu 29.11.2007, 11:57
Forum: News
Topic: Moving Day
Replies: 7
Views: 10228

Re: Moving Day

Hey Crimson. Thanks for providing a stable, working game/web/meta-server for us all these years, even through all the relocations and service problems.
by Berendol
Fri 23.11.2007, 21:39
Forum: Wish List / Think tank
Topic: Focus on the New User
Replies: 52
Views: 17382

Re: Focus on the New User

You bring up good points. Everyone here has had some good ideas in the course of this thread. Threads like this are the ideal things for us to see on this forum. I think it would be useful if everyone who's made utilities and other useful addons for the game would write a post "by request of Berendo...
by Berendol
Fri 23.11.2007, 00:05
Forum: Wish List / Think tank
Topic: Focus on the New User
Replies: 52
Views: 17382

Re: Focus on the New User

OK, Later, if you're writing documentation for the game, someone else needs to proofread it. On ToME... Let's not get started on that can of worms. They distance themselves from MAngband for a reason. So, let them do their thing, and we'll do ours, and I don't want to see a flame war about it. In my...
by Berendol
Wed 21.11.2007, 23:24
Forum: Wish List / Think tank
Topic: Focus on the New User
Replies: 52
Views: 17382

Re: Focus on the New User

The Whole  tutorial introduction aspect you said reminds me of a idea I had and have plans on implementing on my server. As a lot of you know I was working on a help bot idea, but I forgot Mangband doesn't  support LUA making my Information useless, so I had another idea I discussed with Fink. Have...
by Berendol
Wed 21.11.2007, 00:20
Forum: Wish List / Think tank
Topic: Focus on the New User
Replies: 52
Views: 17382

Re: Focus on the New User

[quote author=Fink link=board=thinktank;num=1187839387;start=15#29 date=11/19/07 at 23:11:14]things that get "hashed and rehashed every year" generaly do so for a reason: they are recurring problems that need to be addressed, and their recurrence is a quick and dirty way of identifying more visible ...
by Berendol
Wed 21.11.2007, 00:12
Forum: General Discussion
Topic: Raal's Tome of Destruction
Replies: 6
Views: 2933

Re: Raal's Tome of Destruction

A lot of realtime monster-related issues would be solved if monsters had a finite, regenerating mana pool from which to draw all of their abilities and spells. That's what separates player controlled characters from computer controlled monsters: Finite mana and superior logic vs. infinite mana and s...
by Berendol
Mon 19.11.2007, 21:56
Forum: Wish List / Think tank
Topic: Focus on the New User
Replies: 52
Views: 17382

Re: Focus on the New User

Well, here's this perennial topic again. I have a fresh idea this time around. Here's the first part, which has already been hashed and rehashed every year. What if the area townies couldn't kill or overwhelm you in the main Town level, but there were townies in the 'populated' town surround area? (...