Search found 57 matches

by Domiano
Tue 21.01.2014, 22:34
Forum: Wish List / Think tank
Topic: Mailbox
Replies: 8
Views: 31907

Re: Mailbox

Or, you could just let non-players deposit mail via interacting with the door in some way. Sadly, lots of people have to work/have school. People also live in way different time zones, and like to do other things. TomeNET lets you directly message ppl's accounts, but I bet the devs don't like that i...
by Domiano
Sun 05.01.2014, 23:22
Forum: Wish List / Think tank
Topic: Random idea list of tomeNET things that could be good
Replies: 3
Views: 21831

Re: Random idea list of tomeNET things that could be good

Good input, PW. Heres a reply to the parts I felt needed one: ‘\e)’ vs ‘\e’: Oh, apparently you are right, \e DOES work like that…. I don’t know why everyone is scared of making macro chains then… ‘Fire-till-kill’ mode: Love it in tomeNET, use it all the time. You can cancel it very easily, by movin...
by Domiano
Fri 03.01.2014, 23:52
Forum: Wish List / Think tank
Topic: Random idea list of tomeNET things that could be good
Replies: 3
Views: 21831

Random idea list of tomeNET things that could be good

List is as the tital suggests. Warrior thought it'd be cool if I made this, so I actually went and did it (eventually). List is a bit messy, but I'm too lazy to clean it. I wrote it while a bit drunk, and reviewed it minorly afterwords. Anyway: Music & music packs. Different music for different leve...
by Domiano
Tue 10.12.2013, 07:31
Forum: Wish List / Think tank
Topic: Stoping Alter Reality from becoming even more powerful
Replies: 8
Views: 33107

Re: Stoping Alter Reality from becoming even more powerful

The focus of my '100x' comment was on taking <. It will not be practical to just take > every level next instance in the endgame, since you can't go past 5k. So, you will either have to recall after just a few levels, dive shallower, or be a priest with alter reality. If their is the slowdown on <, ...
by Domiano
Tue 10.12.2013, 07:28
Forum: Wish List / Think tank
Topic: Slow down time passing even more in deep levels
Replies: 8
Views: 32195

Re: Slow down time passing even more in deep levels

Ooh, we could also add epic fight music like tomeNET has for Morgoth/Sauron!
Music is a powerful tool.
by Domiano
Fri 12.04.2013, 12:17
Forum: Ironman MAngband
Topic: Warrior's Guide to Ironman MAngband
Replies: 13
Views: 56323

Re: Warrior's Guide to Ironman MAngband

IMO, the new-gen'd lvl should not JUST be 'auto-skum off' but actively given zero level power, so no monsters/items/vaults...
by Domiano
Tue 09.04.2013, 12:08
Forum: Wish List / Think tank
Topic: *Dest*/banish nerf idea
Replies: 13
Views: 96526

Re: *Dest*/banish nerf idea

Interesting implementation! Though the exp loss would need to be balanced I think, and their would have to be a maximum % or amount of your experience that you could loose per banish, to prevent people from dying due to sudden EXP loss... Their are some potential ways this nerf could be abused by pl...
by Domiano
Sun 07.04.2013, 04:44
Forum: Wish List / Think tank
Topic: *Dest*/banish nerf idea
Replies: 13
Views: 96526

Re: *Dest*/banish nerf idea

Well, in upcoming versions, you will need Morgoth dead to dive past 5k... But Emulord is right about graveyards/bad level spawns. PowerWyrm also makes a very significant point about LoS banishing in vaults... One possibility is that that banishing could work in vaults *if* you are in/next to them. Y...
by Domiano
Thu 04.04.2013, 05:49
Forum: Wish List / Think tank
Topic: *Dest*/banish nerf idea
Replies: 13
Views: 96526

Re: *Dest*/banish nerf idea

Hmm... I like the *des* earth quake idea, but I feel like it needs a small tweak (Unless this is what you meant) Have destruction radius be the earthquake radius, to make it less powerful/more dangerous to abuse. I also think that having banish only affect LoS vault monsters could work quite well! O...
by Domiano
Wed 27.03.2013, 18:35
Forum: Wish List / Think tank
Topic: *Dest*/banish nerf idea
Replies: 13
Views: 96526

Re: *Dest*/banish nerf idea

I'm not sure how I feel about V's solution... Makes artifacts feel less 'special'. Your not supposed to be able to destroy them... And that only fixes part of the problem. You can still run around destructing monsters all willy-nilly. And, if your smart, you can do it without destructing many items....
by Domiano
Mon 18.03.2013, 09:31
Forum: Wish List / Think tank
Topic: "auto-retaliate" setting
Replies: 2
Views: 13752

Re: "auto-retaliate" setting

I love the idea of that class differentiation! I would say though that paladins could also get cleave, since they are basically just 'holy' warriors (and cus fear becomes useless) To make it 'clieve' solve the 'enter level, instantly run out of energy from attacking' problem though, perhapse warrior...
by Domiano
Mon 18.03.2013, 09:08
Forum: Wish List / Think tank
Topic: *Dest*/banish nerf idea
Replies: 13
Views: 96526

*Dest*/banish nerf idea

To counter the power of these two things, me/warrior thought of a couple things; *Destruct* If you *Destruct*, you will get stunned a little, or have a chance for some of your items to be crushed. The stun/the chance will increase as you destruct more on the level, since the level will become 'more ...
by Domiano
Sun 03.03.2013, 19:09
Forum: Wish List / Think tank
Topic: Item Value
Replies: 5
Views: 17611

Re: Item Value

Also, to slightly expand, the file that'd need to be edited in mang is object2.c, and the functions would be the 3 object_value functions.
For reference, you could check out obj-util.c in PW's code. he has 2 object_value functions.
by Domiano
Fri 01.03.2013, 14:42
Forum: Wish List / Think tank
Topic: Make The One Ring more dubious
Replies: 9
Views: 26925

Re: Make The One Ring more dubious

IMO, the teleport flag would make it unusable, since teleportation at deep depths *will* get you killed quick enough from time hounds... BUT how about this: Include the other flags, but make them unresistable. So, even if you have resist fear, you WILL become afraid after the one ring randomly says ...
by Domiano
Thu 21.02.2013, 20:37
Forum: The King Lounge
Topic: **KING** Angel, The Brave Priest Without Heal Spells
Replies: 2
Views: 14216

**KING** Angel, The Brave Priest Without Heal Spells

Some times, the RNG kicks you in the balls. Other times, it sings you a sweet song of love. Angel got the song. Usually, you'd think that a healspellles priest would be an astounding challenge. Not this time. Angel found +10 speed boots at 300'. He kept on findin all the right items just as he neede...