Search found 210 matches
- Tue 19.02.2008, 15:12
- Forum: Technical Support
- Topic: Help required - compiling with SDL renderer (#116)
- Replies: 6
- Views: 10326
First of all, be ready to provide all the nessecary information for compiling it with borland, it seems not to be an easy task? :) Thanks. Ok for keyboard inputs, I think you shall try fiddling with the pref files? Not sure. You can provide --width, --height and --fullscreen command line parameters ...
- Fri 15.02.2008, 14:53
- Forum: New Player Support
- Topic: hello everyone & some questions
- Replies: 5
- Views: 19024
- Fri 15.02.2008, 14:53
- Forum: New Player Support
- Topic: hello everyone & some questions
- Replies: 5
- Views: 19024
Re: hello everyone & some questions
1) When do items disappear (after death e.g., do they disappear even when iam on the level, when exiting will the level be static as long as i want ?) I'm not sure.. what do you mean? A static level without player on it has a pretty good chance unstaticing at any moment. When you die items don't di...
- Fri 24.08.2007, 19:25
- Forum: Wish List / Think tank
- Topic: Focus on the New User
- Replies: 52
- Views: 308110
Re: Focus on the New User
small offtopic1: I do agree, that numpad is extremly usefull for playing mang - I put my macros there. Now, playing on laptops is still painfull for me, not because they don't have num pads, but because they have pgup/pgdn/home/end keys all over the place.. yeah that's offtopic, but just to give fin...
- Sat 14.07.2007, 23:47
- Forum: Wish List / Think tank
- Topic: Let's do it, let's do it, let's do it
- Replies: 24
- Views: 44790
Re: Let's do it, let's do it, let's do it
Here's what I found:
http://inamidst.com/eph/noets
and to more degree:
http://www.ddj.com/184412325
and btw, why don't you attend to the channel itself. If you don't have much free time on your hands, you could always idle there indefinitly
http://inamidst.com/eph/noets
and to more degree:
http://www.ddj.com/184412325
and btw, why don't you attend to the channel itself. If you don't have much free time on your hands, you could always idle there indefinitly
- Sat 14.07.2007, 23:33
- Forum: General Discussion
- Topic: Angband 3.0.8 is out
- Replies: 3
- Views: 7791
Re: Angband 3.0.8 is out
wow ANgband is becoming more and more different with each release
- Nuked a lot of old ports: cap, lsl, sla, xpj, ibm, dos, vcs, lfb, ami,
emx, vme.
I say it's a sign for us to do the same
- Nuked a lot of old ports: cap, lsl, sla, xpj, ibm, dos, vcs, lfb, ami,
emx, vme.
I say it's a sign for us to do the same
- Sun 01.07.2007, 19:43
- Forum: Wish List / Think tank
- Topic: Let's do it, let's do it, let's do it
- Replies: 24
- Views: 44790
Re: Let's do it, let's do it, let's do it
Fink, it's great to hear! Would you elaborate and commit nessecary changes to the svn or perhaps tell me what changes are those.. or maybe you like to send me this code? Please :) Otherwise, I'll bug PW, hehe. Yeah the console isn't too usefull, from what I saw, but it would be nice to make it windo...
- Sat 30.06.2007, 09:02
- Forum: Wish List / Think tank
- Topic: Let's do it, let's do it, let's do it
- Replies: 24
- Views: 44790
Re: Let's do it, let's do it, let's do it
While reading those svn guides myself I decided to setup the repositry in a more correct way. If you wish to work on it, checkout trunk. Other branches are now possible for experiments, bug fixes, etc. New address is here: http://dflocal.mindloop.ru/mangband/ trunk Web view Trunk changelog [sub](4 c...
- Fri 29.06.2007, 07:15
- Forum: Wish List / Think tank
- Topic: Let's do it, let's do it, let's do it
- Replies: 24
- Views: 44790
Re: Let's do it, let's do it, let's do it
There was a great SVN guide, which unfortunatly I can't find . It went like this: first you check out the project. before you begin your work - do update. sometimes in the middle of your work - do update. when you're done - do commit :) Here's a more in-depth guide, but mind you - you won't probably...
- Thu 28.06.2007, 06:39
- Forum: Wish List / Think tank
- Topic: Let's do it, let's do it, let's do it
- Replies: 24
- Views: 44790
Re: Let's do it, let's do it, let's do it
Hello again :) I'm still waiting for your valuable input everyone! I think I'll settle with 'phase 1' for now (i.e. stealing features from your variants + bug fixes), atleast until there are more contributors. Here's a list of changes so far (as promised): - SDL renderer (originally written by hmaon...
- Sun 24.06.2007, 20:01
- Forum: Wish List / Think tank
- Topic: Let's do it, let's do it, let's do it
- Replies: 24
- Views: 44790
Re: Let's do it, let's do it, let's do it
http://dflocal.mindloop.ru/x-up/mang_control.php If you visit this link the server will rebuild and restart in about 2 minute time. I'll add password protection later, so this feature won't be abused :) Come to think about it, this whole setup is pretty dangerous to my system,.. but I trust you guys...
- Sun 24.06.2007, 19:17
- Forum: Wish List / Think tank
- Topic: Let's do it, let's do it, let's do it
- Replies: 24
- Views: 44790
Re: Let's do it, let's do it, let's do it
Checked your makefiles out, I see what you mean. I think it's a good thing to have. I have one concern about main-(PLATFORM) thingie, cause there are 2 additional files for SDL renderer, but all that could be fixed. I say we use it! :) (If noone else objects ofcourse!) Just setted up an auto-build s...
- Sun 24.06.2007, 17:14
- Forum: Wish List / Think tank
- Topic: Let's do it, let's do it, let's do it
- Replies: 24
- Views: 44790
Re: Let's do it, let's do it, let's do it
Cool, I have a feeling we're on a right track :) 'What is vanilla' is a good question indeed and ofcourse I don't have a definite answer.. I guess it's a mixture of A & B of your examples. I guess as long as there are no dramatic changes to the gameflow, we're good. Another definition is an engine. ...
- Fri 22.06.2007, 10:19
- Forum: Wish List / Think tank
- Topic: Let's do it, let's do it, let's do it
- Replies: 24
- Views: 44790
Re: Let's do it, let's do it, let's do it
Hi :) First of all, let me assure that I am not proposing any takeover, mutiny or rebellion against Crimson. He's a great guy. Yet, I'd like to see the changes we would make incorporated into main mangband source, released on mangband.org (site and server), etc. What I'm basicly proposing is to cont...
- Wed 20.06.2007, 12:00
- Forum: Wish List / Think tank
- Topic: Let's do it, let's do it, let's do it
- Replies: 24
- Views: 44790
Let's do it, let's do it, let's do it
People, let's all work on our beloved mangband ! :) I mean on main source code.. Together. It's bad to see everyone went on with his own variant. I've been listing your changelogs guys, and some things there are soo cool. They'de be perfect for vanilla mangband.. But they are not there :( I've also ...