Search found 210 matches
- Fri 12.09.2008, 15:21
- Forum: Yet Another Stupid Death
- Topic: Oh no... The Elven Dopes have died.
- Replies: 4
- Views: 8981
Re: Oh no... The Elven Dopes have died.
Oh, so that is the (in)famous "Zoo of Concentrated Death" ! I heard a lot about it, but never saw it before (yeah, I suck) :) I guess, you're right, the inspection wasn't that close actually, but it looked pretty calm.. Well, another lesson learned !
- Fri 12.09.2008, 13:30
- Forum: Yet Another Stupid Death
- Topic: Oh no... The Elven Dopes have died.
- Replies: 4
- Views: 8981
Re: Oh no... The Elven Dopes have died.
Hehe :) We were diving pretty succesfully using teamspeak, until that faithfull night. Not only we ditched TS, level of dopes in blood was pretty high too. Anyways, it became a bit boring at 1800, so we started scumming for vaults.. Or was it death scumming for us? Originally that vault seen in the ...
- Sun 24.08.2008, 13:42
- Forum: Bug Reports
- Topic: ACCEPTED "You bump into Acenoid"
- Replies: 2
- Views: 6305
Re: "You bump into Acenoid"
Accepted as #607
- Tue 19.08.2008, 17:56
- Forum: General Discussion
- Topic: Whelk's Accrued Wisdom
- Replies: 17
- Views: 64616
Re: Whelk's Accrued Wisdom
I was afraid to post here, because it would break his format! :)
- Mon 11.08.2008, 15:33
- Forum: General Discussion
- Topic: Hi there.
- Replies: 5
- Views: 8544
Re: Hi there.
Welcome !
- Fri 08.08.2008, 18:30
- Forum: New Player Support
- Topic: What happens to houses when you die?
- Replies: 6
- Views: 117856
Re: What happens to houses when you die?
Also, another player can't create a new character with the same name untill the server has been reseted.
- Sat 12.07.2008, 12:19
- Forum: Strategy
- Topic: What is the most important thing in MAngband? [Poll]
- Replies: 8
- Views: 22860
What is the most important thing in MAngband? [Poll]
10 options, you can pick 3. All are important no doubt, but which are MOST important?
I just wanna gather some wisdom from you, so don't be shy. And feel free to post any comments :)
I just wanna gather some wisdom from you, so don't be shy. And feel free to post any comments :)
- Sun 08.06.2008, 21:12
- Forum: Strategy
- Topic: Improvements/suggestions for lvl1 partying...
- Replies: 14
- Views: 39003
Re: Improvements/suggestions for lvl1 partying...
Actually, targeting system is 'fixed' in trunk, and sometime in the future it will (hopefully) make it to the game server, so we can continue imagining like it's working while reading Warrior's post :P
- Fri 06.06.2008, 15:08
- Forum: General Discussion
- Topic: About the online macro-maker
- Replies: 6
- Views: 9659
Re: About the online macro-maker
Okay for the keys, please tell me what keys exactly do you want..
For keys like "YNæåø'½§" I'll have to ask you to send me a macro file with them, because I have no idea what their codes would be.
For 'normal' keys, just name them, I can check them on my PC :)
For keys like "YNæåø'½§" I'll have to ask you to send me a macro file with them, because I have no idea what their codes would be.
For 'normal' keys, just name them, I can check them on my PC :)
- Thu 05.06.2008, 16:01
- Forum: General Discussion
- Topic: New-char weekend... Anyone interested?
- Replies: 17
- Views: 24496
Re: New-char weekend... Anyone interested?
Yup, definitly not going to miss another newchar weekend :P and the time is perfect for me
- Fri 30.05.2008, 15:02
- Forum: Technical Support
- Topic: Using the Graphic Tiles?
- Replies: 2
- Views: 6271
Re: Using the Graphic Tiles?
Unfortunatly graphic tiles are not currently supported on any of the platforms/modes. It *is* in the roadmap for the next release tho, so I guess you shall 'stay tuned' or make your friends respect some ASCII till then.
Sorry for not being very usefull, but at least it answers your question :)
Sorry for not being very usefull, but at least it answers your question :)
- Fri 30.05.2008, 14:58
- Forum: General Discussion
- Topic: Making MAngband completely turn-based?
- Replies: 9
- Views: 13016
Re: Making MAngband completely turn-based?
Yeah, that would be an interesting project/experiment. Some problems present themselfs, but on the other hand it's kinda turn-based allready, so it wouldn't be too hard (atleast getting the basics down).
Welcome, rabbot, and I hope you can enjoy MAngband, even if it's real-time.
Welcome, rabbot, and I hope you can enjoy MAngband, even if it's real-time.
- Fri 30.05.2008, 14:54
- Forum: Technical Support
- Topic: Display problems on Windows
- Replies: 5
- Views: 35743
Display problems on Windows
Q. I just downloaded your new client, but when I fire it up I can only see blank window(s) with no text. A. This is probably caused by the (in)famous font-lock bug. Rebooting your machine usually helps. Q. My character leaves trails of @ behind him, the walls are # instead of solid blocks, and the ...
- Fri 30.05.2008, 14:50
- Forum: Technical Support
- Topic: Textless Windows - mangband.exe
- Replies: 7
- Views: 17360
Re: Textless Windows - mangband.exe
Yes, rebooting might help. No, not each and every update shall cause it, only the 0.7.2->1.1.0 one, and only if you runned an older client in the same session.
I hope you give it another try Murdin, rebooting usually fixes all the problems.
We should probably sticky this thread too..
I hope you give it another try Murdin, rebooting usually fixes all the problems.
We should probably sticky this thread too..
- Thu 29.05.2008, 10:53
- Forum: Wish List / Think tank
- Topic: Better friendly targeting for healers?
- Replies: 1
- Views: 4838
Re: Better friendly targeting for healers?
I'm pretty sure your demand is reasonable. Looks like a bug to me, but it borderlines enchancement. In any case it's accepted :P