Search found 154 matches
- Mon 10.10.2005, 15:56
- Forum: New Player Support
- Topic: Greetings to all!
- Replies: 18
- Views: 38447
Re: Greetings to all!
Well see, There was SUPPOSED to be a new instance and an upgrade to 0.8.0 as soon as someone kinged.. So I did it in like 3 weeks.. unfortunately 0.8.0 wasn't ready (and I assume RL has gotten in the way of it being finished yet) so who knows. I'd be up for a server reset though. As Juan says I m...
- Thu 16.06.2005, 01:20
- Forum: Other Servers
- Topic: [BMA] DServ down
- Replies: 1
- Views: 12371
Re: DServ down
Yeah it was crashing every few minutes for no reason today as well..
- Wed 15.06.2005, 22:46
- Forum: General Discussion
- Topic: Kull is Back
- Replies: 17
- Views: 25350
Re: Kull is Back
Kull is crunchy and tastes good with ketchup.. note the highscore..
- Wed 15.06.2005, 22:45
- Forum: General Discussion
- Topic: dserv.rh.rit.edu
- Replies: 8
- Views: 11287
Re: dserv.rh.rit.edu
I like the idea of unstatic'ing the wilderness levels with the exception of houses or house levels..
Leaving stuff lying around out there for more than a day or so is rather pointless. You can generally even rescue your own stuff in that amount of time if you've died and no-one's around.
Leaving stuff lying around out there for more than a day or so is rather pointless. You can generally even rescue your own stuff in that amount of time if you've died and no-one's around.
- Mon 13.06.2005, 11:09
- Forum: General Discussion
- Topic: dserv.rh.rit.edu
- Replies: 8
- Views: 11287
Re: dserv.rh.rit.edu
Also since I was feeling the effects of the server crashing just about anytime I tried to dive I decided to explore the wilderness. As a result of running around and seeing massive piles of gear just about everywhere I've gone, I have come to the conclusion that there realy needs to be some sort of...
- Sun 12.06.2005, 14:25
- Forum: General Discussion
- Topic: dserv.rh.rit.edu
- Replies: 8
- Views: 11287
dserv.rh.rit.edu
Ehhhhh the damn dserv.rh.rit.edu server is being extremly laggish and for some odd reason when I get to the stairs to do down when I hit 650ft and I try and go down a lv the whole server crashes. please who ever runs this server fix it also dead people pick your crap up and quite locking up the lv's...
- Mon 30.05.2005, 15:03
- Forum: General Discussion
- Topic: pkers in town
- Replies: 8
- Views: 12389
Re: pkers in town
What Raamo fails to mention is that prior to his characters being pked, he had been repeatedly polymorphing and pking other players in town with several of his characters. Also only JB and Kewlkiller were killed in town. All others were either in the dungeon or outside the primary town screen. Fina...
- Mon 02.05.2005, 20:55
- Forum: General Discussion
- Topic: Anyone gonna king?
- Replies: 9
- Views: 12135
Re: Anyone gonna king?
Ernie's gear:
Thunderfist
cubragol
damring +18
speed ring +15
magi +10 +10 (sound)
feanor lamp
pdsm 40+29
kolla aman 3+20 +2 (confusion)
orcish avari 5+12 +2 +1 (shards)
iron crown of the magi 0+19 +3 (esp)
gloves of istari +3 +2 1+25 +3 (chaos)
hard leather boots of speed 3+9 +8
Thunderfist
cubragol
damring +18
speed ring +15
magi +10 +10 (sound)
feanor lamp
pdsm 40+29
kolla aman 3+20 +2 (confusion)
orcish avari 5+12 +2 +1 (shards)
iron crown of the magi 0+19 +3 (esp)
gloves of istari +3 +2 1+25 +3 (chaos)
hard leather boots of speed 3+9 +8
- Sat 20.03.2004, 12:53
- Forum: General Discussion
- Topic: Artifacts that need resetting
- Replies: 0
- Views: 8528
Artifacts that need resetting
Hi I finaly retired Angus but while his houses reset his arts did not. The following need to be reset. The Star of Elendil The Small Metal Shield of Thorin The Hard Leather Cap of Thranduil The Set of Cesti of Fingolfin The Pair of Hard Leather Boots of Feanor The Mace of Disruption 'Deathwreaker' T...
- Thu 18.12.2003, 15:55
- Forum: General Discussion
- Topic: Ok this is reduculus...
- Replies: 14
- Views: 13907
Re: Ok this is reduculus...
WOO HOO! Thanks Crimson. Nice to hear from you And thanks for looking into this for us!
- Mon 14.07.2003, 17:45
- Forum: Other Servers
- Topic: [BMA] Ranger Class
- Replies: 6
- Views: 9997
Re: Ranger Class
actually items in general need to stack on the ground but that's another issue entirely..
- Mon 14.07.2003, 16:24
- Forum: Other Servers
- Topic: [BMA] Ranger Class
- Replies: 6
- Views: 9997
Re: Ranger Class
The reason that Pern limited such arrows to the generic 'magic arrow' was because it was a trade off of power vs convinence. If you go ahead with high powered ego's that will essentially do the same thing then well, they will most likely become the de-facto standard. Unless you've changed treasure...
- Mon 14.07.2003, 16:14
- Forum: Other Servers
- Topic: [BMA] 4th *high* DSM
- Replies: 3
- Views: 7102
Re: 4th *high* DSM
Rubber! I call for Rubber DSM.. Remember Godzilla was made of rubber, and he certainly qualifies as a dragon
- Mon 14.07.2003, 16:12
- Forum: Other Servers
- Topic: [BMA] Grond Earthquaking
- Replies: 1
- Views: 4860
Re: Grond Earthquaking
ToME figured out how to disable earthquaking.. actually you could simply remove the mod from the a_info.txt file but they incorporated a new inscription to turn it on and off at will.. because quite frankly it's extremely useful when killing high powered summoning uniques...
- Mon 14.07.2003, 16:09
- Forum: Other Servers
- Topic: [BMA] Weapons
- Replies: 2
- Views: 5766
Re: Weapons
best weapon i've ever had was a mace of disruption of westernesse (5d8) (+22,+25) (+2)
possibly better simply for the slays is a MoD Holy avenger (5d8) (+19,+22) [+2] (+3) that i've currently got kicking around on rohnan
possibly better simply for the slays is a MoD Holy avenger (5d8) (+19,+22) [+2] (+3) that i've currently got kicking around on rohnan