You should read the main mangband.org web page.
The art hordes are quickly going to become irrelevent, because the entire instance will soon be reset. I will wait a bit in defference to those close to being kinged.
--Crimson
Search found 249 matches
- Thu 16.02.2006, 22:01
- Forum: General Discussion
- Topic: Read Me.
- Replies: 0
- Views: 7589
- Fri 10.02.2006, 09:09
- Forum: General Discussion
- Topic: Ridiculous Art Horde
- Replies: 5
- Views: 8388
Re: Ridiculous Art Horde
I'll be on this evening, show up, and we'll get it sorted out.
- Thu 01.12.2005, 16:27
- Forum: Ironman MAngband
- Topic: I (don't) see dead people...
- Replies: 3
- Views: 13975
Re: I (don't) see dead people...
Ah, actually, now I do, but Bump, who played and died earlier, is not listed. a level restriction, minimum score... no suicides listed?....
- Thu 01.12.2005, 16:01
- Forum: Ironman MAngband
- Topic: I (don't) see dead people...
- Replies: 3
- Views: 13975
I (don't) see dead people...
The ironman contest ladder doesn't list dead players who had scores. Is this intentional?
- Sun 19.06.2005, 12:58
- Forum: General Discussion
- Topic: The mangband.org Ladder
- Replies: 22
- Views: 33865
Re: The mangband.org Ladder
the only problem with a cron job is the audit doesn't run on the server, it's remote, and I've been too lame to setup the authentication keys. I'll work on it.
--Crimson
--Crimson
- Tue 03.05.2005, 18:23
- Forum: General Discussion
- Topic: server hangs, but port is still binded...
- Replies: 3
- Views: 6068
Re: server hangs, but port is still binded...
create a directory just off of your mangband server home directory called "tmp". This directory is used to create tmp files for commands such as @ and identify, and such.
--Crimson
--Crimson
- Sat 30.04.2005, 10:31
- Forum: General Discussion
- Topic: server hangs, but port is still binded...
- Replies: 3
- Views: 6068
Re: server hangs, but port is still binded...
SO_REUSE (Or the varient that BSD uses) isn't being applied correctly. This was a common bug in much earlier versions of the code, but was fixed (for linux at least) in version 0.7.
Got some Network Fu? a patch would be great, and I don't have a bsd devel box.
Got some Network Fu? a patch would be great, and I don't have a bsd devel box.
- Sat 30.04.2005, 10:26
- Forum: General Discussion
- Topic: Anyone gonna king?
- Replies: 9
- Views: 11935
Re: Anyone gonna king?
Jeez, already.
You weren't supposed to be so fast. I'm not ready... sniff.
You weren't supposed to be so fast. I'm not ready... sniff.
- Sat 09.04.2005, 08:07
- Forum: General Discussion
- Topic: The mangband.org Ladder
- Replies: 22
- Views: 33865
The mangband.org Ladder
Did you know there's a (sometimes even updated) player ladder for mangband.org? It's
http://www.mangband.org/ladder.txt here!
http://www.mangband.org/ladder.txt here!
- Sun 03.04.2005, 13:35
- Forum: General Discussion
- Topic: Mangband.org rules.
- Replies: 42
- Views: 56033
Re: Mangband.org rules.
Note that Player vs PLayer is no longer allowed in town, period. This would include Polymorph attacks, or attacks of any other kind. Take it outside.
Crimson
Crimson
- Sat 02.04.2005, 11:00
- Forum: New Player Support
- Topic: Hi I'm new, i've got a few questions about this.
- Replies: 6
- Views: 10246
Re: Hi I'm new, i've got a few questions about thi
Mangband has to be started from the directory everything gets installed in. In addition to the main executable, there are several directories involved. Make sure you unpacked everything with the directory structures in tact, and then make a shortcut to the game executable so WIndows will change to...
- Fri 25.03.2005, 20:38
- Forum: General Discussion
- Topic: Mangband.org reset
- Replies: 0
- Views: 7425
Mangband.org reset
See that conference.
- Fri 25.03.2005, 20:16
- Forum: General Discussion
- Topic: Reset
- Replies: 0
- Views: 7261
Reset
The mangband.org server has been reset after it became corrupted. THis was seen coming, I was just letting it run till it died.
Crimson
Crimson
- Fri 17.12.2004, 20:28
- Forum: Other Servers
- Topic: [BMA] I *knew* it'd happen :p
- Replies: 3
- Views: 13661
Re: I *knew* it'd happen :p
Here I, the infamously absent Crimson, pipe in. No, I do not think *disabling* it will work. Here's why. - Noob a pops on (probably a shadow character for UltraHighLevelGuy), runs over and picks up a trade between characters, and runs off. So long as he stays in town, nobody can touch him. Given...
- Sat 11.12.2004, 11:30
- Forum: Yet Another Stupid Death
- Topic: Feh
- Replies: 7
- Views: 10506
Re: Feh
This is correct.