[BMA] Unique Quylthulgs

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Big_Juan_Teh_Furby
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[BMA] Unique Quylthulgs

Post by Big_Juan_Teh_Furby » Mon 10.01.2005, 13:51

On Crimson's server, the unique Qs are visible on ESP. Here, they're not. That in itself isn't THAT bad, except now they're blinking Qs.<br><br>So, see 'em using a scroll of detect invisible. No worries.<br><br>...however, you can't really tell them apart from other Qs. Perhaps we can make them visible on ESP, or, if not, make them a unique color so that when we read a scroll of detect invisible we'll know the difference between the unique Qs and the "normal" quylthulgs?
When the winds of change blow hard enough, the most trivial of things can turn into deadly projectiles.

Berendol
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Re: Unique Quylthulgs

Post by Berendol » Mon 10.01.2005, 16:18

I'm leaning towards adding a new kind of detection for certain types of creatures, and also making anything that flashes visible on ESP.

Any ideas what I should call the new detection? It would detect some things that have no mind and no blood - I don't know what to call it.
By appreciation, we make excellence in others our own property. (Voltaire)

Big_Juan_Teh_Furby
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Re: Unique Quylthulgs

Post by Big_Juan_Teh_Furby » Mon 10.01.2005, 16:35

Detect soulless?  Lifeless?

Is this going to be a high that we'll find on other gear, or will we need to buy potions/scrolls/whatever?
When the winds of change blow hard enough, the most trivial of things can turn into deadly projectiles.

Varguar
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Re: Unique Quylthulgs

Post by Varguar » Wed 12.01.2005, 15:57

in stead of potions/scrolls/etc. how about you put it into the spellbooks. there are some that dont work or are useless so replace or add on if you could.  I think that would be a good idea instead of just pots/scrolls etc.

Berendol
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Re: Unique Quylthulgs

Post by Berendol » Thu 13.01.2005, 16:30

I was thinking about going the equipment route.

Alter Reality is the only major hole in the spellbooks.
By appreciation, we make excellence in others our own property. (Voltaire)

Anyar
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Re: Unique Quylthulgs

Post by Anyar » Fri 14.01.2005, 16:02

what is alter reality supposed do anyway?

Berendol
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Re: Unique Quylthulgs

Post by Berendol » Fri 14.01.2005, 16:06

In one player Angband, it regenerates the level. You wind up in a fresh level.

That has huge obvious and not-so-obvious problems if we implement it here.
By appreciation, we make excellence in others our own property. (Voltaire)

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