I think it would be fun if different classes could sense things about the newly generated level, for example:
A ranger or warrior could walk into a dungeon floor and remark "Yuck! Smells like a zoo in here!" - i.e., there's a monster pit on the level.
A rogue might get a tingly purse feeling and a mage might sense strong magical objects in the aether when there is a vault present.
A priest or paladin might sense great evil when a unique monster gets generated (Thor gets credit for this one!)
Additional class-specific level feelings
Re: Additional class-specific level feelings
I like those!
Re: Additional class-specific level feelings
I also like those! Thumbs up :)
-- Mangband Project Team Member