Dual - PVP - Vault GM EVENT

New ideas, features you wish were in the game.
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Prosper
Human Zombie
Posts: 30
Joined: Sun 30.11.2008, 00:17
Location: Canada

Dual - PVP - Vault GM EVENT

Post by Prosper » Wed 24.12.2008, 05:38

Hi this is my idea of a Vault made in permanent wall. Each player (or party) starting level 1 no_ghost enter their own side and work their way through the top room where the first team to make it there can kill the Unique (in this example Lokkak would be nice). Then the 2 parties could kill each other in a PVP battle. To avoid un-balance in game maybe we should all be forced to suicide at the end. It could be more like a mini-game event.

The reward tho could be something awarded to the main player of the winner.

My idea is a scroll of acquisition.

In the case that we would do a Tournament the prize could be bigger.

There could be choices depending on classes like high books or pieces of equipment.

Code: Select all

########################################################################  
########################## Lokkak  #         ########################### 
########################         #   #         #########################
######################         #  *#*  #         #######################
######               *            #O#            *               #######
######*###############         #  *#*  #         ###############*#######
##UUUUUUUUU#############         #   #         #############UUUUUUUUU###
##UUUUUUUUU###############  PvP    #    PvP  ###############UUUUUUUUU###
##UUUUUUUUU#################################################UUUUUUUUU###
######*#########################################################*#######
###excelen###################################################excelen####
###t eqp  ###################################################t eqp  ####
######+########TTTTTTTTTTTTT###############TTTTTTTTTTTTT########+#######
###### ########TTTTTTTTTTTTT###############TTTTTTTTTTTTT######## #######
###### ########TTTTTTTTTTTTT#excl#####excl#TTTTTTTTTTTTT######## #######
######        *TTTTTTTTTTTTT*ent + # +ent *TTTTTTTTTTTTT*        #######
###############TTTTTTTTTTTTT#eqp # # #eqp #TTTTTTTTTTTTT################
###############TTTTTTTTTTTTT###### # ######TTTTTTTTTTTTT################
###############TTTTTTTTTTTTT###### # ######TTTTTTTTTTTTT################
################################## # ###################################
#####################              #              ######################
##################### ########################### ######################
##oooooooooooooooooo* ########################### *ooooooooooooooooooo##
##oooooooooooooooooo###############################ooooooooooooooooooo##
##oooooooooooooooooo#Random ###############Random #ooooooooooooooooooo##
##oooooooooooooooooo* good  +      #      + good  *ooooooooooooooooooo##
#####################Equip  ###### # ######Equip  ######################
##################################+#+###################################
Explaination : Every 'preparation' rooms should be filled with whats written on it. 1st filled with randomly created good items. 2nd and 3rd filled with excellent gear.

The unique should be spawned in the middle of the top room.

Room separations are dead trees (since we cant spawn rubbles) and all the rest is perma wall.

So this is basically my idea. Feel free to comment and add stuff to the idea.

* Ideally after parties have entered the first preparation room GM should change the entrance into perma wall so that they cant flee out.

Ace
Crystal Ooze
Posts: 368
Joined: Fri 15.02.2008, 12:50

Re: Dual - PVP - Vault GM EVENT

Post by Ace » Tue 30.12.2008, 05:07

I think quests an all that kind of special events are great. Though on the main server all stuff should stay "angband" like, also the administration of this particular event sounds a bit tricky - Should the server be closed for people not wanting to participate?

C. Blue
Singing, Happy Drunk
Posts: 5
Joined: Mon 16.02.2009, 20:26

Re: Dual - PVP - Vault GM EVENT

Post by C. Blue » Mon 16.02.2009, 21:08

From Tomenet experience, balance in low-level PvP is usually not much of an issue, since it's mostly played for fun without serious expectations on the characters, which are just level 1..15.

However, for reward we found scroll of acquirement somewhat unsatisfying and added a "victory deed" scroll, which the player can turn in for either an item reward or a temporary luck buff (!) at Bree's town hall ;) The important point is, if you choose an item, it won't be random, but based on what that particular character would consider useful. This was actually a great improvement over previous reward method of just giving out an acq scroll.

Oh, and as a side-note, the reward is not tradable to other characters. So the highlander tournament is kind of a good opportunity for starting a new character, when it happens to take place, giving at least the winner a neat buff.
To make it a little bit more worthwhile for the losers, they too will get a reward on the next char they log in with (since highlander tourney is always a death match without ghosts!), which is a scroll "contender deed" that can be handed to the town mayer for a temporary luck buff (inferior to the one gained from victory scroll).

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