Legacy: Separate keys for different messages
				Posted: Sat 07.12.2002, 21:27
				by Froof
				How about having separate keys for public messages, group messages, and private message, and remove the effect of : in a message.  This'll become more important with more players.
			 
			
				Re: Legacy: Separate keys for different messages
				Posted: Sun 08.12.2002, 06:29
				by Volrak
				I like this idea.. sometimes it can be important to quickly say something to the party, and the new client makes it impossible to set up a macro that inputs a colon, then your party name, then another colon, which was a good way of doing it previously.
Something addressing this could be done fairly easily on the client side alone.  For example.. how about if you press colon twice (or a colon as the first character in the chat window, in the new client), it sends the message to your party?
I.e.. what you type as the first character in a line in the chat window:
     [tt]:[/tt]
What magically appears in the chat window (if your party name was "gloop"), ready for you to type a message in after it:
     [tt]gloop:[/tt]
			 
			
				Re: Legacy: Separate keys for different messages
				Posted: Sun 08.12.2002, 12:46
				by rahl
				Yea, good idea, this has been implemented in the client now and will no doubt available for download real soon.  Although the keypress is currently set to '/' so people can still enter a smiley. 

 
			 
			
				Re: Legacy: Separate keys for different messages
				Posted: Sun 12.11.2006, 02:26
				by Fink
				What became of this?