Questions on race EXP.

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MageLeif
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Joined: Tue 07.04.2009, 14:51

Questions on race EXP.

Post by MageLeif » Tue 07.04.2009, 16:37

In the Creating a Character page, it says that Humans are the best at gaining EXP and levels because of their short life spans.
Humans tend to go up levels faster than any other race because of their shorter life spans.
However, it says that Dunadans gain levels slower.
However, being men of the world, very little is new to them, and levels are very hard to gain...
Even more so, High Elves gain EXP/levels even slower than the Dunadans.
However, they find new experience even harder to come by than Dunedain.
So overall, Humans are the best at any race for gaining EXP/Levels while Dunadans gain EXP and Levels poorly. High Elves should be even worse than Dunadans.

Now, when I look at this tables on the web page...
Race__________STR ... XP/level
Human________0 ... +0%
Half-Elf________-1 ... +10%
Elf____________-1 ... +20%
Hobbit_________-2 ... +10%
Gnome________-1 ... +25%
Dwarf_________+2 ... +20%
Half-Orc_______+2 ... +10%
Half-Troll______+4 ... +20%
Dunadan______+1 ... +80%
High-Elf______+1... +100%
Kobold_______-1 ... +15%
...it shows that Humans have an EXP bonus of 0%! Dunadans get an EXP bonus of +80% and High Elves get an EXP bonus of +100% (DOUBLE EXP!)

How is this even possible if Humans are the best, but receive absolutly no bonuses, while High Elves are the worst, and get double EXP?

Is the chart wrong? Or do humans actually have no EXP bonuses? Clarification would help please.

serina
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Re: Questions on race EXP.

Post by serina » Tue 07.04.2009, 21:33

It's not a bonus. It's a penalty.

A human warrior require 10 XP to get to level 2.

Dunadan warriors require 18 XP (180% of what the human needs) and high elven warriors require 20 XP to get to level 2 (200% total).

It doesn't matter much at low levels, but later in the game when you're talking 300k or half a million XP for the human, and twice that for the high elf, if matters ALOT.

ZAL

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Warrior
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Re: Questions on race EXP.

Post by Warrior » Wed 08.04.2009, 13:06

A general word of advice, sort of reflecting certain elements that makes the game seem less realistic than it should...

For Warriors it may be a good idea to play a race that levels really slowly, such as a Dunadan or High-elf, simply because they have great stats and levels as such doesn't really matter much for a warrior.

A "slow race" will probably get to level 50 much faster (and certainly much more comfortably) than for example a Human Warrior, simply because their greater stats will make things much easier, they'll be able to go down the dungeon faster since they'll do more damage and have more hitpoints and especially their high charismas (and the compatibility with most shopkeepers) will make a big difference as far as money goes too.

While on the other hand, for classes who need some sort of magic it can be the other way around, the slow (high experience penalty) classes will still have great stats but all other classes than the warrior will find that reaching certain levels is often more important than having a certain amount of hit points or spell points. I feel that realistically the mages should almost always be high elves while warriors would more often be humans or other fast races while in "real life" it's often the other way around, at least for the expert players.

Of course, it depends a lot on play style and I guess most people just play what they feel the most comfortable with in the long run, but if you try to isolate the whole situation it's sort of confusing. The reasons to "avoid" the high elf race for people wanting to play a mage doesn't seem logical to me.
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PowerWyrm
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Re: Questions on race EXP.

Post by PowerWyrm » Thu 09.04.2009, 11:13

You forget one point... playing high elf means you need twice the xp to advance... which means twice more fun as you play a character longer ;)

Of course people tend to play the slowest races because of stats... for mages, rangers and rogues. Warriors can use half trolls, dwarves or half orcs which get good str/con and hps. Priests/paladins can use the uberpowered dwarves to get high str/wis/con and hps (and even res blind on top of that). But for int based spellcasters? Only high elf and dunadan have int/con boosts and decent hps. If you choose the other races (gnome, elf, hobbit), you will get nice int, but craptacular hps... and you need the skills of a very highly experienced player to survive (at least the early game).

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