The Strain of Ghostly Powers
Posted: Thu 11.12.2008, 17:09
Thorbear inquired about how ghost spells work, so here's the scoop.
Ghostly powers are handled by a simple table, repeated for every class. The spells are listed here by the level required
Name Level Mana.
Blink 1 1
Terrify 10 2
Confuse 15 3
Teleport 20 5
Nether bolt 25 10
Nether Ball 35 60
Darkness storm 45 100
Once invoked the following algorithm is used to compute experience cost:
The spell level is multiplied by the basic mana cost of the spell, this value is deducted from the player's experience.
If the player would have gone negative in experience, 5000 is subtracted from the players hitpoints, killing them.
For instance, a player casting Blink gets subtracted 1 exp point. A player casting Darkness storm gets subtracted 4500 exp points.
Ghostly powers are handled by a simple table, repeated for every class. The spells are listed here by the level required
Name Level Mana.
Blink 1 1
Terrify 10 2
Confuse 15 3
Teleport 20 5
Nether bolt 25 10
Nether Ball 35 60
Darkness storm 45 100
Once invoked the following algorithm is used to compute experience cost:
The spell level is multiplied by the basic mana cost of the spell, this value is deducted from the player's experience.
If the player would have gone negative in experience, 5000 is subtracted from the players hitpoints, killing them.
For instance, a player casting Blink gets subtracted 1 exp point. A player casting Darkness storm gets subtracted 4500 exp points.