Server down.
Re: Server down.
Sending the whole package bianries + source code now...
Re: Server down.
Random artifacts tested, Sold a few to store they reset no problem. Bug is resolved, lets thank powerwyrm for his work on this =)..
Thanks alot man, and thank you for the package =).
-Later
Thanks alot man, and thank you for the package =).
-Later
PWMAngband Host - Check out http://www.mangband.org/forum/viewforum.php?f=9 and download the client, server, lib files, sound fx patch and even the source code for this new variant!
Re: Server down.
Awesome! Glad you were able to track that down, PW. And welcome back to the meta, Later
Re: Server down.
Well,
I am sad to announce, the bug is back... It just froze/crash today at around 4pm to 5pm ECT, With the excessive timeout marks. Problem is not fixed. But I have reports that a true art was found and sold around the same time, so maybe this is what causes the problem? Or perhapes maybe its the houses? No idea, It's just down again, until we can track down this bug and sqash it.
(I will have server up and down tomorrow at around 2pm ECT take that chance to go to your house and take your gear out so you don't loose it)
I am sad to announce, the bug is back... It just froze/crash today at around 4pm to 5pm ECT, With the excessive timeout marks. Problem is not fixed. But I have reports that a true art was found and sold around the same time, so maybe this is what causes the problem? Or perhapes maybe its the houses? No idea, It's just down again, until we can track down this bug and sqash it.
(I will have server up and down tomorrow at around 2pm ECT take that chance to go to your house and take your gear out so you don't loose it)
PWMAngband Host - Check out http://www.mangband.org/forum/viewforum.php?f=9 and download the client, server, lib files, sound fx patch and even the source code for this new variant!
Re: Server down.
I've posted the new server savefile on my site
http://www.geocities.com/thesectt.save1.txt
Remember that I renamed them both,
The other server savefile is at
http://www.geocities.com/thesectt/server.txt
The problem may still exist and the fix that was made didn't actually fix it. But It has been tested and randarts didn't crash the server, my guess it may be true arts as well.
http://www.geocities.com/thesectt.save1.txt
Remember that I renamed them both,
The other server savefile is at
http://www.geocities.com/thesectt/server.txt
The problem may still exist and the fix that was made didn't actually fix it. But It has been tested and randarts didn't crash the server, my guess it may be true arts as well.
PWMAngband Host - Check out http://www.mangband.org/forum/viewforum.php?f=9 and download the client, server, lib files, sound fx patch and even the source code for this new variant!
Re: Server down.
The file at http://www.geocities.com/thesectt.save1.txt doesn't exist. I downloaded the following file: http://www.geocities.com/thesectt/server1.txt instead (I dunno if it's the right one) and didn't reproduce the bug. This is probably a configuration problem, nothing to do with the savefile.
Re: Server down.
... and please don't erase the houses, the bug has nothing to do with them...
Re: Server down.
I also corrected this problem in PWMang (which occured in my own copy of save.c):
http://www.mangband.org/cgi-bin/yabb/Ya ... 1190753517
I'll have to test the impact of this fix...
http://www.mangband.org/cgi-bin/yabb/Ya ... 1190753517
I'll have to test the impact of this fix...
Re: Server down.
Seems a minor issue... once the server savefile is saved, the correct values for dun_depth are saved, which should correct the problem.
Re: Server down.
Well, once the problem is solved and updated an e-mail with the fix would be needed. Anyway, keep us posted on the details of this bug please, you been doing an awesome job so far. =). I also didn't touch the server savefile yet, its as it is when he froze. And server1.txt is the correct one. Sorry for the mistake.
PWMAngband Host - Check out http://www.mangband.org/forum/viewforum.php?f=9 and download the client, server, lib files, sound fx patch and even the source code for this new variant!