PWMAngband 1.1.0 almost done

Issues, news, and discussion specific to the PWMangband variant.
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PowerWyrm
Balrog
Posts: 1574
Joined: Sun 27.11.2005, 15:57

PWMAngband 1.1.0 almost done

Post by PowerWyrm » Thu 01.05.2008, 15:28

PWMAngband 1.1.0 is at 95% done. The Necromancer class is almost fully playable... just missing a few features concerning the ability to raise the dead. Once 1.1.0 is out, I'll see about balancing this new class (will require a bit of work I guess). But for now, I'll need a server and some testers...
I'll be away from home starting this Saturday, and for two weeks. So if I don't get replies, I'll simply postpone the 1.1.0 release after my holidays and finish it instead...

PowerWyrm
Balrog
Posts: 1574
Joined: Sun 27.11.2005, 15:57

Re: PWMAngband 1.1.0 almost done

Post by PowerWyrm » Fri 02.05.2008, 20:48

Ok, I'll postpone the 1.1.0 release and simply finish the work on the Necromancer class when I come back in two weeks... see you then.

Ace
Crystal Ooze
Posts: 368
Joined: Fri 15.02.2008, 12:50

Re: PWMAngband 1.1.0 almost done

Post by Ace » Sun 04.05.2008, 02:40

Hey!

I think atm everyone is busy already with exploring the still very new 110 release and create nice ladder entries :)))
personally the paladin class would be enough for me at all :D

But when youre updated version is done in two weeks i will definitely give it a try.

Greets!

PowerWyrm
Balrog
Posts: 1574
Joined: Sun 27.11.2005, 15:57

Re: PWMAngband 1.1.0 almost done

Post by PowerWyrm » Sat 24.05.2008, 18:52

Had some time to work on the PW 110 release this week... almost everything is done now, and I'll plan to release a new version this coming week.

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