new race idea- Mind Flayer

Issues, news, and discussion specific to the PWMangband variant.
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Emulord
King Vampire
Posts: 252
Joined: Mon 30.04.2007, 20:19
Location: UIUC

new race idea- Mind Flayer

Post by Emulord » Fri 29.08.2008, 23:26

Permanently hallucinating (effect decreases with increased int,wis)
Innate ESP

Nubnub said he'd play it.

nubnub
Giant Spotted Rat
Posts: 49
Joined: Wed 16.07.2008, 05:42

Re: new race idea- Mind Flayer

Post by nubnub » Sat 30.08.2008, 07:48

I sort of think that it'd be cool for hallucinogens to induce clarity in this race. That might be a little overpowered, though, but it might create an interesting trade in Mushrooms of Hallucination.

Great idea with putting it as a Mindflayer, by the way. When I said the telepathy-hallucination thing, I had absolutely no idea what popular monster it could be translated into. Now, if it does get implemented, at least it'll have a cool race name.

PowerWyrm
Balrog
Posts: 1574
Joined: Sun 27.11.2005, 15:57

Re: new race idea- Mind Flayer

Post by PowerWyrm » Sat 30.08.2008, 18:51

No need for that... play a telepath. They're quite good at ESP.

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