**SERVE BUG**

Issues, news, and discussion specific to the PWMangband variant.
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Hades
Giant Mottled Ant Lion
Posts: 218
Joined: Tue 14.12.2004, 22:39

**SERVE BUG**

Post by Hades » Sat 27.06.2009, 02:11

Major bug that I just found in the logs. I'll post it here. This needs to be fixed ASAP it results in a server save panic.

260609 220002 Savefile does not exist for player Cale2.
260609 220002 get_stats: rolled 66 times
260609 220002 Player Name is [Cale2], id is 4
260609 220013 Cale2: Your light source is a Wooden Torch (1500 turns) (f).
260609 220026 Cale2: Really enter the wilderness? The dungeon entrance is in the town!
260609 220026 server panic info save succeeded!
260609 220026 server panic info save succeeded!
260609 220026 server panic info save succeeded!
260609 220145 Game Restarted

This definitely needs to be fixed.
PWMAngband Host - Check out http://www.mangband.org/forum/viewforum.php?f=9 and download the client, server, lib files, sound fx patch and even the source code for this new variant!

PowerWyrm
Balrog
Posts: 1574
Joined: Sun 27.11.2005, 15:57

Re: **SERVE BUG**

Post by PowerWyrm » Sat 27.06.2009, 17:14

Sounds like a random wilderness panic save... I know there's one of those still lurking around, but I was never able to reproduce it enough times to find the cause. Each time it happens, the problem goes away when the server restarts.
I'll try to investigate but with no real hope...

PowerWyrm
Balrog
Posts: 1574
Joined: Sun 27.11.2005, 15:57

Re: **SERVE BUG**

Post by PowerWyrm » Wed 08.07.2009, 17:42

I rewrote the main dungeon loop like vanilla Angband and added the network code with checks when player leaves a level so that illegal access to cave pointers never happen... all these random panic saves should be fixed in 1.1.2.8.

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