Re: PWMAngband 1.1.5 is out!
Posted: Wed 08.12.2010, 22:08
New PWMAngband 1.1.5 build 5 released!
Bugfixes + last features from Angband 3.1.2
Alignments with Angband 3.x:
- Fix some item flag learning code (Angband 3.1.2)
- Increase variability of gold drops without changing average (Angband 3.1.2)
- Add IDENT_FIRED for missile weapons (Angband 3.1.2)
- Deep descent always teleports down 2 floors regardless of current depth (Angband 3.1.2)
- Disturb on open, close, bash, disarm and tunnel commands when there's nothing to act upon (Angband 3.1.2)
- Make wands/rods of lightning bolt always beam (Angband 3.1.2)
- Auto-repeat the search command (Angband 3.1.2)
- Print no message for squelched items dropped under foot (Angband 3.1.2)
- Correct origin text for chest items (Angband 3.1.2)
- Gold generation issue (Angband 3.1.2)
- Notice artifacts on pickup (Angband 3.1.2)
- Fix object.txt colors on gloves and shields (Angband 3.1.2)
- Replace all occurences of "lite" and "hilite" by "light" and "highlight" (Angband 3.1.2)
- Allow squelch-all to squelch items that haven't been sensed but are known not to be artifacts (Angband 3.1.2)
- Rename "Find Hidden Traps/Doors" to "Find Traps, Doors & Stairs" (Angband 3.1.2)
- Un-ID'd rods & wands now say "It can be aimed" in item description (Angband 3.1.2)
- Fix unarmed attacks not teaching attack bonuses (Angband 3.1.2)
- Potion of Life should repair CON before HP (Angband 3.2.0)
Other changes:
- Damaged items with a penalty to hit/dam/ac but a positive value can now be sold in shops as long as they are not cursed
- Fixed some idiotic copy/paste errors in random artifact generation
- No more than +2 extra attacks on randart gloves
- Add a limit for randart to-hit/to-dam
- Give BRAND_POIS to potions of poison
- Correct origin text for items in stores/player shops: add depth of store; only set origin when purchasing an item
- Set origin to "purchased from a player" for items purchased from the floor
Files updated: client, server, lib, source code.
Files are available for download at the usual location. Don't forget to update both clients and servers...
Note about the new patch: it is compatible with build 4, so please don't erase the character savefiles ;-)
Bugfixes + last features from Angband 3.1.2
Alignments with Angband 3.x:
- Fix some item flag learning code (Angband 3.1.2)
- Increase variability of gold drops without changing average (Angband 3.1.2)
- Add IDENT_FIRED for missile weapons (Angband 3.1.2)
- Deep descent always teleports down 2 floors regardless of current depth (Angband 3.1.2)
- Disturb on open, close, bash, disarm and tunnel commands when there's nothing to act upon (Angband 3.1.2)
- Make wands/rods of lightning bolt always beam (Angband 3.1.2)
- Auto-repeat the search command (Angband 3.1.2)
- Print no message for squelched items dropped under foot (Angband 3.1.2)
- Correct origin text for chest items (Angband 3.1.2)
- Gold generation issue (Angband 3.1.2)
- Notice artifacts on pickup (Angband 3.1.2)
- Fix object.txt colors on gloves and shields (Angband 3.1.2)
- Replace all occurences of "lite" and "hilite" by "light" and "highlight" (Angband 3.1.2)
- Allow squelch-all to squelch items that haven't been sensed but are known not to be artifacts (Angband 3.1.2)
- Rename "Find Hidden Traps/Doors" to "Find Traps, Doors & Stairs" (Angband 3.1.2)
- Un-ID'd rods & wands now say "It can be aimed" in item description (Angband 3.1.2)
- Fix unarmed attacks not teaching attack bonuses (Angband 3.1.2)
- Potion of Life should repair CON before HP (Angband 3.2.0)
Other changes:
- Damaged items with a penalty to hit/dam/ac but a positive value can now be sold in shops as long as they are not cursed
- Fixed some idiotic copy/paste errors in random artifact generation
- No more than +2 extra attacks on randart gloves
- Add a limit for randart to-hit/to-dam
- Give BRAND_POIS to potions of poison
- Correct origin text for items in stores/player shops: add depth of store; only set origin when purchasing an item
- Set origin to "purchased from a player" for items purchased from the floor
Files updated: client, server, lib, source code.
Files are available for download at the usual location. Don't forget to update both clients and servers...
Note about the new patch: it is compatible with build 4, so please don't erase the character savefiles ;-)