Bug?

Issues, news, and discussion specific to the PWMangband variant.
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mzx987
Battle-Scarred Veteran
Posts: 7
Joined: Wed 01.09.2010, 02:35
Location: USA

Bug?

Post by mzx987 » Fri 19.07.2013, 21:19

I'm not quite sure if this is the right place to post about a bug, but I wanted to ask:

For some reason, anything I sell to a shop merchant will only give me 0 gold. Was this intentional, or is this a bug?

mzx987
Battle-Scarred Veteran
Posts: 7
Joined: Wed 01.09.2010, 02:35
Location: USA

Re: Bug?

Post by mzx987 » Fri 19.07.2013, 22:32

Nevermind. Please disregard this post. I just figured out it can be changed (on player birth) in Window > Term Options > Birth (difficulty) Options > Items always sell for 0 gold set to "no"

Just took me a while to figure out >.<

PowerWyrm
Balrog
Posts: 1574
Joined: Sun 27.11.2005, 15:57

Re: Bug?

Post by PowerWyrm » Mon 22.07.2013, 11:04

Yes, this is a new birth option from Vanilla. When you select that option, items are sold for 0 gold, though you can still sell unidentified items to get the flavor identified. To compensate, gold piles you find in the dungeon are multiplied by a factor of five. This has been added to lower the tediousness of looting useless items to get cash.

Emulord
King Vampire
Posts: 252
Joined: Mon 30.04.2007, 20:19
Location: UIUC

Re: Bug?

Post by Emulord » Fri 30.08.2013, 18:16

Nooooo! I loved the metagame of shop selling.
Having one player static a lever of a cleared vault while the other player WoRs back and forth vendortrashing everything.

5x gold drops are OP. Gold will become even more meaningless at even lower levels. Expect people to just leave {excellent}s in 8, because WHY NOT? Everyone becomes a twink, society collapses.

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